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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2012-01-26 23:32:43 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2012-01-26 23:32:43 -0600
commitea318d1431c89e647598c510c4245c6571aa5f46 (patch)
tree996d29b80c30d453dda86d1a23162d441628f169 /doc/html/emb-classes.html
parentaaf89d4b48f69c9293feb187db26362e550b5561 (diff)
downloadtqt3-ea318d1431c89e647598c510c4245c6571aa5f46.tar.gz
tqt3-ea318d1431c89e647598c510c4245c6571aa5f46.zip
Update to latest tqt3 automated conversion
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@@ -201,7 +201,7 @@ would only want to do so if the hardware supports a hardware cursor).
<p> <h2> TQGfx &raquo; RasterBase &raquo; Raster &raquo; accelerated driver &raquo; TQGfxVfb &raquo; TQGfxTransformedRaster
</h2>
<a name="9"></a><p> This class encapsulates drawing operations, a little like a low-level
-<a href="qpainter.html">TQPainter</a>. TQGfxRaster and its descendants are specifically intended
+<a href="ntqpainter.html">TQPainter</a>. TQGfxRaster and its descendants are specifically intended
for drawing into a raw framebuffer. They can take an offset for drawing
operations and a clipping region in order to support drawing into windows.
You will need to subclass the TQGfxRaster template in order to implement