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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-07-20 20:15:52 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-07-21 23:04:19 +0900 |
commit | 1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3 (patch) | |
tree | 5f1bb482f68ee0f95843fbf375cd2274acdabf25 /doc/html/opengl-box-example.html | |
parent | 14c414378d96f7463b989384f4a0e5dd76632b6d (diff) | |
download | tqt3-1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3.tar.gz tqt3-1e9fa8e06de5da7fcc268e9cccb2d6b21c5f53a3.zip |
Rename graphics class nt* related files to equivalent tq* (part 2)
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/opengl-box-example.html')
-rw-r--r-- | doc/html/opengl-box-example.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/html/opengl-box-example.html b/doc/html/opengl-box-example.html index 583c59a0f..df1f5d035 100644 --- a/doc/html/opengl-box-example.html +++ b/doc/html/opengl-box-example.html @@ -35,7 +35,7 @@ body { background: #ffffff; color: black; } <p> This example demonstrates how to use OpenGL in TQt. <p> Essentially, all you do is put your OpenGL code in a class inherited -from <a href="qglwidget.html">TQGLWidget</a>. This class may then be used like any other TQt widget, +from <a href="tqglwidget.html">TQGLWidget</a>. This class may then be used like any other TQt widget, including the use of signals and slots and geometry management. <p> See <tt>$TQTDIR/examples/opengl/box</tt> for the source code. <p> <p>See also <a href="opengl-examples.html">OpenGL Examples</a>. |