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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:07:22 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-06-02 23:22:42 +0900
commit8ac0e970e4464d9f8f73c0fb34a178ff135be8c3 (patch)
treeb95884617b9a37accc843676d5d42be4116a3f54 /doc/html/t14-cannon-cpp.html
parent68b81013e8668f50fc18b7e26a520ec93a7a1251 (diff)
downloadtqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.tar.gz
tqt3-8ac0e970e4464d9f8f73c0fb34a178ff135be8c3.zip
Rename ntqwidget* related files to equivalent tqwidget*
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'doc/html/t14-cannon-cpp.html')
-rw-r--r--doc/html/t14-cannon-cpp.html38
1 files changed, 19 insertions, 19 deletions
diff --git a/doc/html/t14-cannon-cpp.html b/doc/html/t14-cannon-cpp.html
index 88d65e9c5..625040533 100644
--- a/doc/html/t14-cannon-cpp.html
+++ b/doc/html/t14-cannon-cpp.html
@@ -48,8 +48,8 @@ body { background: #ffffff; color: black; }
#include &lt;stdlib.h&gt;
-<a name="f121"></a>CannonField::CannonField( <a href="ntqwidget.html">TQWidget</a> *parent, const char *name )
- : <a href="ntqwidget.html">TQWidget</a>( parent, name )
+<a name="f121"></a>CannonField::CannonField( <a href="tqwidget.html">TQWidget</a> *parent, const char *name )
+ : <a href="tqwidget.html">TQWidget</a>( parent, name )
{
ang = 45;
f = 0;
@@ -62,7 +62,7 @@ body { background: #ffffff; color: black; }
target = TQPoint( 0, 0 );
gameEnded = FALSE;
barrelPressed = FALSE;
- <a href="ntqwidget.html#setPalette">setPalette</a>( TQPalette( TQColor( 250, 250, 200) ) );
+ <a href="tqwidget.html#setPalette">setPalette</a>( TQPalette( TQColor( 250, 250, 200) ) );
newTarget();
}
@@ -76,7 +76,7 @@ void <a name="f122"></a>CannonField::setAngle( int degrees )
if ( ang == degrees )
return;
ang = degrees;
- <a href="ntqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
+ <a href="tqwidget.html#repaint">repaint</a>( cannonRect(), FALSE );
emit angleChanged( ang );
}
@@ -115,7 +115,7 @@ void <a name="f125"></a>CannonField::newTarget()
<a href="ntqregion.html">TQRegion</a> r( targetRect() );
target = TQPoint( 200 + rand() % 190,
10 + rand() % 255 );
- <a href="ntqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
+ <a href="tqwidget.html#repaint">repaint</a>( r.<a href="ntqrect.html#unite">unite</a>( targetRect() ) );
}
void <a name="f126"></a>CannonField::setGameOver()
@@ -125,7 +125,7 @@ void <a name="f126"></a>CannonField::setGameOver()
if ( isShooting() )
autoShootTimer-&gt;<a href="ntqtimer.html#stop">stop</a>();
gameEnded = TRUE;
- <a href="ntqwidget.html#repaint">repaint</a>();
+ <a href="tqwidget.html#repaint">repaint</a>();
}
void <a name="f127"></a>CannonField::restartGame()
@@ -133,7 +133,7 @@ void <a name="f127"></a>CannonField::restartGame()
if ( isShooting() )
autoShootTimer-&gt;<a href="ntqtimer.html#stop">stop</a>();
gameEnded = FALSE;
- <a href="ntqwidget.html#repaint">repaint</a>();
+ <a href="tqwidget.html#repaint">repaint</a>();
emit canShoot( TRUE );
}
@@ -157,11 +157,11 @@ void <a name="f128"></a>CannonField::moveShot()
r = r.<a href="ntqrect.html#unite">unite</a>( TQRegion( shotR ) );
}
- <a href="ntqwidget.html#repaint">repaint</a>( r );
+ <a href="tqwidget.html#repaint">repaint</a>( r );
}
-void CannonField::<a href="ntqwidget.html#mousePressEvent">mousePressEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
+void CannonField::<a href="tqwidget.html#mousePressEvent">mousePressEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
{
if ( e-&gt;<a href="qmouseevent.html#button">button</a>() != LeftButton )
return;
@@ -170,28 +170,28 @@ void CannonField::<a href="ntqwidget.html#mousePressEvent">mousePressEvent</a>(
}
-void CannonField::<a href="ntqwidget.html#mouseMoveEvent">mouseMoveEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
+void CannonField::<a href="tqwidget.html#mouseMoveEvent">mouseMoveEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
{
if ( !barrelPressed )
return;
<a href="ntqpoint.html">TQPoint</a> pnt = e-&gt;<a href="qmouseevent.html#pos">pos</a>();
if ( pnt.<a href="ntqpoint.html#x">x</a>() &lt;= 0 )
pnt.<a href="ntqpoint.html#setX">setX</a>( 1 );
- if ( pnt.<a href="ntqpoint.html#y">y</a>() &gt;= <a href="ntqwidget.html#height">height</a>() )
- pnt.<a href="ntqpoint.html#setY">setY</a>( <a href="ntqwidget.html#height">height</a>() - 1 );
- double rad = atan(((double)<a href="ntqwidget.html#rect">rect</a>().bottom()-pnt.<a href="ntqpoint.html#y">y</a>())/pnt.<a href="ntqpoint.html#x">x</a>());
+ if ( pnt.<a href="ntqpoint.html#y">y</a>() &gt;= <a href="tqwidget.html#height">height</a>() )
+ pnt.<a href="ntqpoint.html#setY">setY</a>( <a href="tqwidget.html#height">height</a>() - 1 );
+ double rad = atan(((double)<a href="tqwidget.html#rect">rect</a>().bottom()-pnt.<a href="ntqpoint.html#y">y</a>())/pnt.<a href="ntqpoint.html#x">x</a>());
setAngle( tqRound ( rad*180/3.14159265 ) );
}
-void CannonField::<a href="ntqwidget.html#mouseReleaseEvent">mouseReleaseEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
+void CannonField::<a href="tqwidget.html#mouseReleaseEvent">mouseReleaseEvent</a>( <a href="qmouseevent.html">TQMouseEvent</a> *e )
{
if ( e-&gt;<a href="qmouseevent.html#button">button</a>() == LeftButton )
barrelPressed = FALSE;
}
-void CannonField::<a href="ntqwidget.html#paintEvent">paintEvent</a>( <a href="qpaintevent.html">TQPaintEvent</a> *e )
+void CannonField::<a href="tqwidget.html#paintEvent">paintEvent</a>( <a href="qpaintevent.html">TQPaintEvent</a> *e )
{
<a href="ntqrect.html">TQRect</a> updateR = e-&gt;<a href="qpaintevent.html#rect">rect</a>();
<a href="ntqpainter.html">TQPainter</a> p( this );
@@ -199,7 +199,7 @@ void CannonField::<a href="ntqwidget.html#paintEvent">paintEvent</a>( <a href="q
if ( gameEnded ) {
p.<a href="ntqpainter.html#setPen">setPen</a>( black );
p.<a href="ntqpainter.html#setFont">setFont</a>( TQFont( "Courier", 48, TQFont::Bold ) );
- p.<a href="ntqpainter.html#drawText">drawText</a>( <a href="ntqwidget.html#rect">rect</a>(), AlignCenter, "Game Over" );
+ p.<a href="ntqpainter.html#drawText">drawText</a>( <a href="tqwidget.html#rect">rect</a>(), AlignCenter, "Game Over" );
}
if ( updateR.<a href="ntqrect.html#intersects">intersects</a>( cannonRect() ) )
paintCannon( &amp;p );
@@ -258,7 +258,7 @@ void <a name="f132"></a>CannonField::paintCannon( <a href="ntqpainter.html">TQPa
TQRect <a name="f133"></a>CannonField::cannonRect() const
{
<a href="ntqrect.html">TQRect</a> r( 0, 0, 50, 50 );
- r.<a href="ntqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="ntqwidget.html#rect">rect</a>().bottomLeft() );
+ r.<a href="ntqrect.html#moveBottomLeft">moveBottomLeft</a>( <a href="tqwidget.html#rect">rect</a>().bottomLeft() );
return r;
}
@@ -314,13 +314,13 @@ bool <a name="f138"></a>CannonField::isShooting() const
}
-TQSize CannonField::<a href="ntqwidget.html#sizeHint">sizeHint</a>() const
+TQSize CannonField::<a href="tqwidget.html#sizeHint">sizeHint</a>() const
{
return TQSize( 400, 300 );
}
-TQSizePolicy CannonField::<a href="ntqwidget.html#sizePolicy">sizePolicy</a>() const
+TQSizePolicy CannonField::<a href="tqwidget.html#sizePolicy">sizePolicy</a>() const
{
return TQSizePolicy( TQSizePolicy::Expanding, TQSizePolicy::Expanding );
}