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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/customstyles.doc:36 -->
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>Style overview</title>
+<style type="text/css"><!--
+fn { margin-left: 1cm; text-indent: -1cm; }
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+a:visited { color: #672967; text-decoration: none }
+body { background: #ffffff; color: black; }
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+</head>
+<body>
+
+<table border="0" cellpadding="0" cellspacing="0" width="100%">
+<tr bgcolor="#E5E5E5">
+<td valign=center>
+ <a href="index.html">
+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
+ | <a href="mainclasses.html">
+<font color="#004faf">Main&nbsp;Classes</font></a>
+ | <a href="annotated.html">
+<font color="#004faf">Annotated</font></a>
+ | <a href="groups.html">
+<font color="#004faf">Grouped&nbsp;Classes</font></a>
+ | <a href="functions.html">
+<font color="#004faf">Functions</font></a>
+</td>
+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Style overview</h1>
+
+
+
+<p> A style in TQt implements the look and feel found in a GUI for a
+particular platform. For example, Windows platforms may use the
+Windows or Windows-XP style, Unix platforms may use the <a href="motif-extension.html#Motif">Motif</a> style,
+and so on.
+<p> This is a short guide that describes the steps that are necessary to
+get started creating and using custom styles with the TQt 3.x style
+API. First, we go through the steps necessary to create a style:
+<ol type=1>
+<li> Pick a base style to inherit from.
+<li> Re-implement the necessary functions in the derived class.
+</ol>
+Then we explain how to use the new style from within your own
+applications, or as a plugin that can be used by existing TQt
+applications.
+<p> <h2> Creating a custom style
+</h2>
+<a name="1"></a><p> <h3> 1. Pick a base style to inherit from.
+</h3>
+<a name="1-1"></a><p> The first step is to pick one of the base styles provided with TQt to
+build your custom style from. The choice will depend on what look and
+feel you are trying to achieve. We recommend that you choose from the
+<a href="qwindowsstyle.html">TQWindowsStyle</a> derived classes or the <a href="qmotifstyle.html">TQMotifStyle</a> derived classes.
+These are the two base look and feel classes in the TQt style engine.
+Inheriting directly from <a href="qcommonstyle.html">TQCommonStyle</a> is also an option if you want to
+start almost from scratch when implementing your style. In this simple
+example we will inherit from TQWindowsStyle.
+<p> <h3> 2. Re-implement the necessary functions in your derived class.
+</h3>
+<a name="1-2"></a><p> Depending on which parts of the base style you want to change, you
+must re-implement the functions that are used to draw those parts
+of the interface. If you take a look at the <a href="qstyle.html">TQStyle</a> documentation,
+you will find a list of the different primitives, controls and complex
+controls. In this example we will first change the look of the
+standard arrows that are used in the TQWindowsStyle. The arrows are
+PrimitiveElements that are drawn by the drawPrimitive() function,
+so we need to re-implement that function. We need the following class
+declaration:
+<p> <pre>
+#include &lt;<a href="qwindowsstyle-h.html">qwindowsstyle.h</a>&gt;
+
+class CustomStyle : public <a href="qwindowsstyle.html">TQWindowsStyle</a> {
+ <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a>
+public:
+ CustomStyle();
+ ~CustomStyle();
+
+ void drawPrimitive( PrimitiveElement pe,
+ <a href="qpainter.html">TQPainter</a> *p,
+ const <a href="qrect.html">TQRect</a> &amp; r,
+ const <a href="qcolorgroup.html">TQColorGroup</a> &amp; cg,
+ SFlags flags = Style_Default,
+ const <a href="qstyleoption.html">TQStyleOption</a> &amp; = TQStyleOption::Default ) const;
+
+private:
+ // Disabled copy constructor and operator=
+ CustomStyle( const CustomStyle &amp; );
+ CustomStyle&amp; operator=( const CustomStyle &amp; );
+};
+</pre>
+
+<p> Note that we disable the copy constructor and the '=' operator for our
+style. <a href="qobject.html">TQObject</a> is the base class for all style classes in TQt, and a
+TQObject inherently cannot be copied since there are some aspects of it
+that are not copyable.
+<p> From the <a href="qstyle.html">TQStyle</a> docs we see that <tt>PE_ArrowUp</tt>, <tt>PE_ArrowDown</tt>, <tt>PE_ArrowLeft</tt> and <tt>PE_ArrowRight</tt> are the primitives we need to do
+something with. We get the following in our drawPrimitive() function:
+<p> <pre>
+CustomStyle::CustomStyle()
+{
+}
+
+CustomStyle::~CustomStyle()
+{
+}
+
+void CustomStyle::drawPrimitive( PrimitiveElement pe,
+ <a href="qpainter.html">TQPainter</a> * p,
+ const <a href="qrect.html">TQRect</a> &amp; r,
+ const <a href="qcolorgroup.html">TQColorGroup</a> &amp; cg,
+ SFlags flags,
+ const <a href="qstyleoption.html">TQStyleOption</a> &amp; opt ) const
+{
+ // we are only interested in the arrows
+ if (pe &gt;= PE_ArrowUp &amp;&amp; pe &lt;= PE_ArrowLeft) {
+ <a href="qpointarray.html">TQPointArray</a> pa( 3 );
+ // make the arrow cover half the area it is supposed to be
+ // painted on
+ int x = r.<a href="qrect.html#x">x</a>();
+ int y = r.<a href="qrect.html#y">y</a>();
+ int w = r.<a href="qrect.html#width">width</a>() / 2;
+ int h = r.<a href="qrect.html#height">height</a>() / 2;
+ x += (r.<a href="qrect.html#width">width</a>() - w) / 2;
+ y += (r.<a href="qrect.html#height">height</a>() - h) /2;
+
+ switch( pe ) {
+ case PE_ArrowDown:
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 0, x, y );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 1, x + w, y );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 2, x + w / 2, y + h );
+ break;
+ case PE_ArrowUp:
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 0, x, y + h );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 1, x + w, y + h );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 2, x + w / 2, y );
+ break;
+ case PE_ArrowLeft:
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 0, x + w, y );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 1, x + w, y + h );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 2, x, y + h / 2 );
+ break;
+ case PE_ArrowRight:
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 0, x, y );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 1, x, y + h );
+ pa.<a href="qpointarray.html#setPoint">setPoint</a>( 2, x + w, y + h / 2 );
+ break;
+ default: break;
+
+ }
+
+ // use different colors to indicate that the arrow is
+ // enabled/disabled
+ if ( flags &amp; Style_Enabled ) {
+ p-&gt;<a href="qpainter.html#setPen">setPen</a>( cg.<a href="qcolorgroup.html#mid">mid</a>() );
+ p-&gt;<a href="qpainter.html#setBrush">setBrush</a>( cg.<a href="qcolorgroup.html#brush">brush</a>( TQColorGroup::ButtonText ) );
+ } else {
+ p-&gt;<a href="qpainter.html#setPen">setPen</a>( cg.<a href="qcolorgroup.html#buttonText">buttonText</a>() );
+ p-&gt;<a href="qpainter.html#setBrush">setBrush</a>( cg.<a href="qcolorgroup.html#brush">brush</a>( TQColorGroup::Mid ) );
+ }
+ p-&gt;<a href="qpainter.html#drawPolygon">drawPolygon</a>( pa );
+ } else {
+ // let the base style handle the other primitives
+ TQWindowsStyle::<a href="qstyle.html#drawPrimitive">drawPrimitive</a>( pe, p, r, cg, flags, data );
+ }
+}
+</pre>
+
+<p> <h3> Using a custom style
+</h3>
+<a name="1-3"></a><p> There are several ways of using a custom style in a TQt application.
+The simplest way is to include the following lines of code in the
+application's main() function:
+<p> <pre>
+#include "customstyle.h"
+
+int main( int argc, char ** argv )
+{
+ TQApplication::<a href="qapplication.html#setStyle">setStyle</a>( new CustomStyle() );
+ // do the usual routine on creating your TQApplication object etc.
+}
+</pre>
+
+<p> Note that you must also include the <tt>customstyle.h</tt> and <tt>customstyle.cpp</tt> files in your project.
+<p> 2. Creating and using a pluggable style
+<p> You may want to make your style available for use in other
+applications, some of which may not be yours and are not available for
+you to recompile. The TQt Plugin system makes it possible to create
+styles as plugins. Styles created as plugins are loaded as shared
+objects at runtime by TQt itself. Please refer to the <a href="plugins-howto.html">TQt Plugin</a> documentation for more
+information on how to go about creating a style plugin.
+<p> Compile your plugin and put it into $QTDIR/plugins/styles. We now have
+a pluggable style that TQt can load automatically. To use your new
+style with existing applications, simply start the application with
+the following argument:
+<p> <pre>
+./application -style custom
+</pre>
+
+<p> The application will use the look and feel from the custom style you
+implemented.
+<p>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>