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diff --git a/doc/html/qaxscript.html b/doc/html/qaxscript.html new file mode 100644 index 000000000..e098c5a95 --- /dev/null +++ b/doc/html/qaxscript.html @@ -0,0 +1,199 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/extensions/activeqt/container/qaxscript.cpp:593 --> +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> +<title>TQAxScript Class</title> +<style type="text/css"><!-- +fn { margin-left: 1cm; text-indent: -1cm; } +a:link { color: #004faf; text-decoration: none } +a:visited { color: #672967; text-decoration: none } +body { background: #ffffff; color: black; } +--></style> +</head> +<body> + +<table border="0" cellpadding="0" cellspacing="0" width="100%"> +<tr bgcolor="#E5E5E5"> +<td valign=center> + <a href="index.html"> +<font color="#004faf">Home</font></a> + | <a href="classes.html"> +<font color="#004faf">All Classes</font></a> + | <a href="mainclasses.html"> +<font color="#004faf">Main Classes</font></a> + | <a href="annotated.html"> +<font color="#004faf">Annotated</font></a> + | <a href="groups.html"> +<font color="#004faf">Grouped Classes</font></a> + | <a href="functions.html"> +<font color="#004faf">Functions</font></a> +</td> +<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQAxScript Class Reference<br><small>[<a href="qaxcontainer.html">TQAxContainer module</a>]</small></h1> + +<p>The TQAxScript class provides a wrapper around script code. +<a href="#details">More...</a> +<p>This class is part of the <b>TQt ActiveTQt Extension</b>. +<p><tt>#include <<a href="qaxscript-h.html">qaxscript.h</a>></tt> +<p>Inherits <a href="qobject.html">TQObject</a>. +<p><a href="qaxscript-members.html">List of all member functions.</a> +<h2>Public Members</h2> +<ul> +<li class=fn>enum <a href="#FunctionFlags-enum"><b>FunctionFlags</b></a> { FunctionNames = 0, FunctionSignatures }</li> +<li class=fn><a href="#TQAxScript"><b>TQAxScript</b></a> ( const TQString & name, TQAxScriptManager * manager )</li> +<li class=fn><a href="#~TQAxScript"><b>~TQAxScript</b></a> ()</li> +<li class=fn>bool <a href="#load"><b>load</b></a> ( const TQString & code, const TQString & language = TQString::null )</li> +<li class=fn>TQStringList <a href="#functions"><b>functions</b></a> ( FunctionFlags flags = FunctionNames ) const</li> +<li class=fn>TQString <a href="#scriptCode"><b>scriptCode</b></a> () const</li> +<li class=fn>TQString <a href="#scriptName"><b>scriptName</b></a> () const</li> +<li class=fn>TQAxScriptEngine * <a href="#scriptEngine"><b>scriptEngine</b></a> () const</li> +<li class=fn>TQVariant <a href="#call"><b>call</b></a> ( const TQString & function, const TQVariant & var1 = TQVariant ( ), const TQVariant & var2 = TQVariant ( ), const TQVariant & var3 = TQVariant ( ), const TQVariant & var4 = TQVariant ( ), const TQVariant & var5 = TQVariant ( ), const TQVariant & var6 = TQVariant ( ), const TQVariant & var7 = TQVariant ( ), const TQVariant & var8 = TQVariant ( ) )</li> +<li class=fn>TQVariant <a href="#call-2"><b>call</b></a> ( const TQString & function, TQValueList<TQVariant> & arguments )</li> +</ul> +<h2>Signals</h2> +<ul> +<li class=fn>void <a href="#entered"><b>entered</b></a> ()</li> +<li class=fn>void <a href="#finished"><b>finished</b></a> ()</li> +<li class=fn>void <a href="#finished-2"><b>finished</b></a> ( const TQVariant & result )</li> +<li class=fn>void <a href="#finished-3"><b>finished</b></a> ( int code, const TQString & source, const TQString & description, const TQString & help )</li> +<li class=fn>void <a href="#stateChanged"><b>stateChanged</b></a> ( int state )</li> +<li class=fn>void <a href="#error"><b>error</b></a> ( int code, const TQString & description, int sourcePosition, const TQString & sourceText )</li> +</ul> +<hr><a name="details"></a><h2>Detailed Description</h2> +<p> This class is defined in the <b>TQt <a href="activeqt.html#ActiveTQt">ActiveTQt</a> Extension</b>, which can be found in the <tt>qt/extensions</tt> directory. It is not included in the main TQt API. +<p> + +The TQAxScript class provides a wrapper around script code. + + +<p> Every instance of the TQAxScript class represents a piece of +scripting code in a particular scripting language. The code is +loaded into the script engine using <a href="#load">load</a>(). Functions declared +in the code can be called using <a href="#call">call</a>(). +<p> The script provides <a href="#scriptEngine">scriptEngine</a>() provides feedback to the +application through signals. The most important signal is the +<a href="#error">error</a>() signal. Direct access to the <a href="qaxscriptengine.html">TQAxScriptEngine</a> is provided +through the scriptEngine() function. +<p> <b>Warning:</b> This class is not available with the bcc5.5 and MingW +compilers. + +<hr><h2>Member Type Documentation</h2> +<h3 class=fn><a name="FunctionFlags-enum"></a>TQAxScript::FunctionFlags</h3> + +<p> This FunctionFlags enum describes formatting for function introspection. +<ul> +<li><tt>TQAxScript::FunctionNames</tt> - Only function names are returned. +<li><tt>TQAxScript::FunctionSignatures</tt> - Returns the functions with signatures. +</ul> +<hr><h2>Member Function Documentation</h2> +<h3 class=fn><a name="TQAxScript"></a>TQAxScript::TQAxScript ( const <a href="qstring.html">TQString</a> & name, <a href="qaxscriptmanager.html">TQAxScriptManager</a> * manager ) +</h3> +Constructs a TQAxScript object called <em>name</em> and registers +it with the <a href="qaxscriptmanager.html">TQAxScriptManager</a> <em>manager</em>. This is usually done by the +TQAxScriptManager class when <a href="qaxscriptmanager.html#load">loading a + script</a>. +<p> A script should always have a name. A manager is necessary to allow +the script code to reference objects in the application. The <em>manager</em> +takes ownership of the object. + +<h3 class=fn><a name="~TQAxScript"></a>TQAxScript::~TQAxScript () +</h3> +Destroys the object, releasing all allocated resources. + +<h3 class=fn><a href="qvariant.html">TQVariant</a> <a name="call"></a>TQAxScript::call ( const <a href="qstring.html">TQString</a> & function, const <a href="qvariant.html">TQVariant</a> & var1 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var2 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var3 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var4 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var5 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var6 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var7 = TQVariant ( ), const <a href="qvariant.html">TQVariant</a> & var8 = TQVariant ( ) ) +</h3> +Calls <em>function</em>, passing the parameters <em>var1</em>, <em>var1</em>, +<em>var2</em>, <em>var3</em>, <em>var4</em>, <em>var5</em>, <em>var6</em>, <em>var7</em> and <em>var8</em> +as arguments and returns the value returned by the function, or an +invalid <a href="qvariant.html">TQVariant</a> if the function does not return a value or when +the function call failed. +<p> See <a href="qaxscriptmanager.html#call">TQAxScriptManager::call</a>() for more information about how to call +script functions. + +<h3 class=fn><a href="qvariant.html">TQVariant</a> <a name="call-2"></a>TQAxScript::call ( const <a href="qstring.html">TQString</a> & function, <a href="qvaluelist.html">TQValueList</a><TQVariant> & arguments ) +</h3> +This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> Calls <em>function</em> passing <em>arguments</em> as parameters, and returns +the result. Returns when the script's execution has finished. +<p> See <a href="qaxscriptmanager.html#call">TQAxScriptManager::call</a>() for more information about how to call +script functions. + +<h3 class=fn>void <a name="entered"></a>TQAxScript::entered ()<tt> [signal]</tt> +</h3> +<p> This signal is emitted when a script engine has started executing code. + +<h3 class=fn>void <a name="error"></a>TQAxScript::error ( int code, const <a href="qstring.html">TQString</a> & description, int sourcePosition, const <a href="qstring.html">TQString</a> & sourceText )<tt> [signal]</tt> +</h3> + +<p> This signal is emitted when an execution error occured while +running a script. +<p> <em>code</em>, <em>description</em>, <em>sourcePosition</em> and <em>sourceText</em> +contain information about the execution error. + +<h3 class=fn>void <a name="finished"></a>TQAxScript::finished ()<tt> [signal]</tt> +</h3> +<p> This signal is emitted when a script engine has finished executing code. + +<h3 class=fn>void <a name="finished-2"></a>TQAxScript::finished ( const <a href="qvariant.html">TQVariant</a> & result )<tt> [signal]</tt> +</h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> <em>result</em> contains the script's result. This will be an invalid +<a href="qvariant.html">TQVariant</a> if the script has no return value. + +<h3 class=fn>void <a name="finished-3"></a>TQAxScript::finished ( int code, const <a href="qstring.html">TQString</a> & source, const <a href="qstring.html">TQString</a> & description, const <a href="qstring.html">TQString</a> & help )<tt> [signal]</tt> +</h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. +<p> <em>code</em>, <em>source</em>, <em>description</em> and <em>help</em> contain exception information +when the script terminated. + +<h3 class=fn><a href="qstringlist.html">TQStringList</a> <a name="functions"></a>TQAxScript::functions ( <a href="qaxscript.html#FunctionFlags-enum">FunctionFlags</a> flags = FunctionNames ) const +</h3> +Returns a list of all the functions in this script if the respective +script engine supports introspection; otherwise returns an empty list. +The functions are either provided with full prototypes or only as +names, depending on the value of <em>flags</em>. +<p> <p>See also <a href="qaxscriptengine.html#hasIntrospection">TQAxScriptEngine::hasIntrospection</a>(). + +<h3 class=fn>bool <a name="load"></a>TQAxScript::load ( const <a href="qstring.html">TQString</a> & code, const <a href="qstring.html">TQString</a> & language = TQString::null ) +</h3> +Loads the script source <em>code</em> written in language <em>language</em> +into the script engine. Returns TRUE if <em>code</em> was successfully +entered into the script engine; otherwise returns FALSE. +<p> If <em>language</em> is empty (the default) it will be determined +heuristically. If <em>code</em> contains the string <tt>End Sub</tt> it will +be interpreted as VBScript, otherwise as JScript. Additional +scripting languages can be registered using +TQAxScript::registerEngine(). +<p> This function can only be called once for each TQAxScript object, +which is done automatically when using <a href="qaxscriptmanager.html#load">TQAxScriptManager::load</a>(). + +<h3 class=fn><a href="qstring.html">TQString</a> <a name="scriptCode"></a>TQAxScript::scriptCode () const +</h3> +Returns the script's code, or the null-string if no +code has been loaded yet. +<p> <p>See also <a href="#load">load</a>(). + +<h3 class=fn><a href="qaxscriptengine.html">TQAxScriptEngine</a> * <a name="scriptEngine"></a>TQAxScript::scriptEngine () const +</h3> +Returns a pointer to the script engine. +<p> You can use the object returned to connect signals to the +script functions, or to access the script engine directly. + +<h3 class=fn><a href="qstring.html">TQString</a> <a name="scriptName"></a>TQAxScript::scriptName () const +</h3> +Returns the name of the script. + +<h3 class=fn>void <a name="stateChanged"></a>TQAxScript::stateChanged ( int state )<tt> [signal]</tt> +</h3> +<p> This signal is emitted when a script engine changes state. +<em>state</em> can be any value in the TQAxScriptEngineState enumeration. + +<!-- eof --> +<hr><p> +This file is part of the <a href="index.html">TQt toolkit</a>. +Copyright © 1995-2007 +<a href="http://www.trolltech.com/">Trolltech</a>. 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