summaryrefslogtreecommitdiffstats
path: root/doc/html/qglwidget.html
diff options
context:
space:
mode:
Diffstat (limited to 'doc/html/qglwidget.html')
-rw-r--r--doc/html/qglwidget.html16
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/html/qglwidget.html b/doc/html/qglwidget.html
index 30e4e3512..97f33933e 100644
--- a/doc/html/qglwidget.html
+++ b/doc/html/qglwidget.html
@@ -98,7 +98,7 @@ The TQGLWidget class is a widget for rendering OpenGL graphics.
graphics integrated into a TQt application. It is very simple to
use. You inherit from it and use the subclass like any other
<a href="tqwidget.html">TQWidget</a>, except that instead of drawing the widget's contents
-using <a href="ntqpainter.html">TQPainter</a> etc. you use the standard OpenGL rendering
+using <a href="tqpainter.html">TQPainter</a> etc. you use the standard OpenGL rendering
commands.
<p> TQGLWidget provides three convenient virtual functions that you can
reimplement in your subclass to perform the typical OpenGL tasks:
@@ -413,7 +413,7 @@ need to issue OpenGL commands to the overlay context outside of
has no overlay.
<p> <p>See also <a href="#context">context</a>().
-<h3 class=fn>void <a name="paintEvent"></a>TQGLWidget::paintEvent ( <a href="qpaintevent.html">TQPaintEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+<h3 class=fn>void <a name="paintEvent"></a>TQGLWidget::paintEvent ( <a href="tqpaintevent.html">TQPaintEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
</h3>
Handles paint events. Will cause the virtual <a href="#paintGL">paintGL</a>() function to
be called.
@@ -438,19 +438,19 @@ Reimplement it in a subclass.
<p> There is no need to call <a href="#makeOverlayCurrent">makeOverlayCurrent</a>() because this has
already been done when this function is called.
-<h3 class=fn>void <a name="qglClearColor"></a>TQGLWidget::qglClearColor ( const&nbsp;<a href="ntqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;c ) const
+<h3 class=fn>void <a name="qglClearColor"></a>TQGLWidget::qglClearColor ( const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;c ) const
</h3>
Convenience function for specifying the clearing color to OpenGL.
Calls glClearColor (in RGBA mode) or glClearIndex (in color-index
mode) with the color <em>c</em>. Applies to the current GL context.
-<p> <p>See also <a href="#qglColor">qglColor</a>(), <a href="qglcontext.html#currentContext">TQGLContext::currentContext</a>(), and <a href="ntqcolor.html">TQColor</a>.
+<p> <p>See also <a href="#qglColor">qglColor</a>(), <a href="qglcontext.html#currentContext">TQGLContext::currentContext</a>(), and <a href="tqcolor.html">TQColor</a>.
-<h3 class=fn>void <a name="qglColor"></a>TQGLWidget::qglColor ( const&nbsp;<a href="ntqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;c ) const
+<h3 class=fn>void <a name="qglColor"></a>TQGLWidget::qglColor ( const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;c ) const
</h3>
Convenience function for specifying a drawing color to OpenGL.
Calls glColor3 (in RGBA mode) or glIndex (in color-index mode)
with the color <em>c</em>. Applies to the current GL context.
-<p> <p>See also <a href="#qglClearColor">qglClearColor</a>(), <a href="qglcontext.html#currentContext">TQGLContext::currentContext</a>(), and <a href="ntqcolor.html">TQColor</a>.
+<p> <p>See also <a href="#qglClearColor">qglClearColor</a>(), <a href="qglcontext.html#currentContext">TQGLContext::currentContext</a>(), and <a href="tqcolor.html">TQColor</a>.
<h3 class=fn><a href="ntqpixmap.html">TQPixmap</a> <a name="renderPixmap"></a>TQGLWidget::renderPixmap ( int&nbsp;w = 0, int&nbsp;h = 0, bool&nbsp;useContext = FALSE )<tt> [virtual]</tt>
</h3>
@@ -474,7 +474,7 @@ frustum etc. should be done from within initializeGL(). If this is
not done, the temporary TQGLContext will not be initialized
properly, and the rendered pixmap may be incomplete/corrupted.
-<h3 class=fn>void <a name="renderText"></a>TQGLWidget::renderText ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, const&nbsp;<a href="ntqfont.html">TQFont</a>&nbsp;&amp;&nbsp;fnt = TQFont ( ), int&nbsp;listBase = 2000 )
+<h3 class=fn>void <a name="renderText"></a>TQGLWidget::renderText ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, const&nbsp;<a href="tqfont.html">TQFont</a>&nbsp;&amp;&nbsp;fnt = TQFont ( ), int&nbsp;listBase = 2000 )
</h3>
Renders the string <em>str</em> into the GL context of this widget.
<p> <em>x</em> and <em>y</em> are specified in window coordinates, with the origin
@@ -496,7 +496,7 @@ change this value unless you are using lists in the same range. The
lists are deleted when the widget is destroyed.
<p> Note: This function only works reliably with ASCII strings.
-<h3 class=fn>void <a name="renderText-2"></a>TQGLWidget::renderText ( double&nbsp;x, double&nbsp;y, double&nbsp;z, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, const&nbsp;<a href="ntqfont.html">TQFont</a>&nbsp;&amp;&nbsp;fnt = TQFont ( ), int&nbsp;listBase = 2000 )
+<h3 class=fn>void <a name="renderText-2"></a>TQGLWidget::renderText ( double&nbsp;x, double&nbsp;y, double&nbsp;z, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, const&nbsp;<a href="tqfont.html">TQFont</a>&nbsp;&amp;&nbsp;fnt = TQFont ( ), int&nbsp;listBase = 2000 )
</h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> <em>x</em>, <em>y</em> and <em>z</em> are specified in scene or object coordinates
relative to the currently set projection and model matrices. This