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+<title>TQSplashScreen Class</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQSplashScreen Class Reference</h1>
+
+<p>The TQSplashScreen widget provides a splash screen that can
+be shown during application startup.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qsplashscreen-h.html">qsplashscreen.h</a>&gt;</tt>
+<p>Inherits <a href="qwidget.html">TQWidget</a>.
+<p><a href="qsplashscreen-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#TQSplashScreen"><b>TQSplashScreen</b></a> ( const&nbsp;TQPixmap&nbsp;&amp;&nbsp;pixmap = TQPixmap ( ), WFlags&nbsp;f = 0 )</li>
+<li class=fn>virtual <a href="#~TQSplashScreen"><b>~TQSplashScreen</b></a> ()</li>
+<li class=fn>void <a href="#setPixmap"><b>setPixmap</b></a> ( const&nbsp;TQPixmap&nbsp;&amp;&nbsp;pixmap )</li>
+<li class=fn>TQPixmap * <a href="#pixmap"><b>pixmap</b></a> () const</li>
+<li class=fn>void <a href="#finish"><b>finish</b></a> ( TQWidget&nbsp;*&nbsp;mainWin )</li>
+<li class=fn>void <a href="#repaint"><b>repaint</b></a> ()</li>
+</ul>
+<h2>Public Slots</h2>
+<ul>
+<li class=fn>void <a href="#message"><b>message</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;message, int&nbsp;alignment = AlignLeft, const&nbsp;TQColor&nbsp;&amp;&nbsp;color = black )</li>
+<li class=fn>void <a href="#clear"><b>clear</b></a> ()</li>
+</ul>
+<h2>Signals</h2>
+<ul>
+<li class=fn>void <a href="#messageChanged"><b>messageChanged</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;message )</li>
+</ul>
+<h2>Protected Members</h2>
+<ul>
+<li class=fn>virtual void <a href="#drawContents"><b>drawContents</b></a> ( TQPainter&nbsp;*&nbsp;painter )</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The TQSplashScreen widget provides a splash screen that can
+be shown during application startup.
+<p>
+
+<p> A splash screen is a widget that is usually displayed when an
+application is being started. Splash screens are often used for
+applications that have long start up times (e.g. database or
+networking applications that take time to establish connections) to
+provide the user with feedback that the application is loading.
+<p> The splash screen appears centered on the screen. It may be useful to add
+the <a href="qt.html#WidgetFlags-enum">WStyle_StaysOnTop</a> if you desire to keep above all the windows in the
+GUI.
+<p> Some X11 window managers do not support the "stays on top" flag. A
+solution is to set up a timer that periodically calls <a href="qwidget.html#raise">raise</a>() on
+the splash screen to simulate the "stays on top" effect.
+<p> The most common usage is to show a splash screen before the main
+widget is displayed on the screen. This is illustrated in the
+following code snippet.
+<p> <pre>
+ int main( int argc, char **argv )
+ {
+ <a href="qapplication.html">TQApplication</a> app( argc, argv );
+ <a href="qpixmap.html">TQPixmap</a> pixmap( "splash.png" );
+ TQSplashScreen *splash = new TQSplashScreen( pixmap );
+ splash-&gt;<a href="qwidget.html#show">show</a>();
+ <a href="qmainwindow.html">TQMainWindow</a> *mainWin = new <a href="qmainwindow.html">TQMainWindow</a>;
+ ...
+ app.<a href="qapplication.html#setMainWidget">setMainWidget</a>( mainWin );
+ mainWin-&gt;<a href="qwidget.html#show">show</a>();
+ splash-&gt;<a href="#finish">finish</a>( mainWin );
+ delete splash;
+ return app.<a href="qapplication.html#exec">exec</a>();
+ }
+ </pre>
+
+<p> It is sometimes useful to update the splash screen with messages,
+for example, announcing connections established or modules loaded
+as the application starts up. TQSplashScreen supports this with the
+<a href="#message">message</a>() function. If you wish to do your own drawing you can
+get a pointer to the pixmap used in the splash screen with <a href="#pixmap">pixmap</a>().
+Alternatively, you can subclass TQSplashScreen and reimplement
+<a href="#drawContents">drawContents</a>().
+<p> The user can hide the splash screen by clicking on it with the
+mouse. Since the splash screen is typically displayed before the
+event loop has started running, it is necessary to periodically
+call <a href="qapplication.html#processEvents">TQApplication::processEvents</a>() to receive the mouse clicks.
+<p> <pre>
+ <a href="qpixmap.html">TQPixmap</a> pixmap( "splash.png" );
+ TQSplashScreen *splash = new TQSplashScreen( pixmap );
+ splash-&gt;<a href="qwidget.html#show">show</a>();
+ ... // Loading some items
+ splash-&gt;<a href="#message">message</a>( "Loaded modules" );
+ qApp-&gt;<a href="qapplication.html#processEvents">processEvents</a>();
+ ... // Establishing connections
+ splash-&gt;<a href="#message">message</a>( "Established connections" );
+ qApp-&gt;<a href="qapplication.html#processEvents">processEvents</a>();
+ </pre>
+
+<p> <p>See also <a href="misc.html">Miscellaneous Classes</a>.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQSplashScreen"></a>TQSplashScreen::TQSplashScreen ( const&nbsp;<a href="qpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap = TQPixmap ( ), WFlags&nbsp;f = 0 )
+</h3>
+Construct a splash screen that will display the <em>pixmap</em>.
+<p> There should be no need to set the widget flags, <em>f</em>, except
+perhaps <a href="qt.html#WidgetFlags-enum">WDestructiveClose</a> or <a href="qt.html#WidgetFlags-enum">WStyle_StaysOnTop</a>.
+
+<h3 class=fn><a name="~TQSplashScreen"></a>TQSplashScreen::~TQSplashScreen ()<tt> [virtual]</tt>
+</h3>
+Destructor.
+
+<h3 class=fn>void <a name="clear"></a>TQSplashScreen::clear ()<tt> [slot]</tt>
+</h3>
+Removes the message being displayed on the splash screen
+<p> <p>See also <a href="#message">message</a>().
+
+<h3 class=fn>void <a name="drawContents"></a>TQSplashScreen::drawContents ( <a href="qpainter.html">TQPainter</a>&nbsp;*&nbsp;painter )<tt> [virtual protected]</tt>
+</h3>
+Draw the contents of the splash screen using painter <em>painter</em>.
+The default implementation draws the message passed by <a href="#message">message</a>().
+Reimplement this function if you want to do your own drawing on
+the splash screen.
+
+<h3 class=fn>void <a name="finish"></a>TQSplashScreen::finish ( <a href="qwidget.html">TQWidget</a>&nbsp;*&nbsp;mainWin )
+</h3>
+Makes the splash screen wait until the widget <em>mainWin</em> is displayed
+before calling <a href="qwidget.html#close">close</a>() on itself.
+
+<h3 class=fn>void <a name="message"></a>TQSplashScreen::message ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;message, int&nbsp;alignment = AlignLeft, const&nbsp;<a href="qcolor.html">TQColor</a>&nbsp;&amp;&nbsp;color = black )<tt> [slot]</tt>
+</h3>
+Draws the <em>message</em> text onto the splash screen with color <em>color</em> and aligns the text according to the flags in <em>alignment</em>.
+<p> <p>See also <a href="qt.html#AlignmentFlags-enum">TQt::AlignmentFlags</a> and <a href="#clear">clear</a>().
+
+<h3 class=fn>void <a name="messageChanged"></a>TQSplashScreen::messageChanged ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;message )<tt> [signal]</tt>
+</h3>
+
+<p> This signal is emitted when the message on the splash screen
+changes. <em>message</em> is the new message and is a null-string
+when the message has been removed.
+<p> <p>See also <a href="#message">message</a>() and <a href="#clear">clear</a>().
+
+<h3 class=fn><a href="qpixmap.html">TQPixmap</a>&nbsp;* <a name="pixmap"></a>TQSplashScreen::pixmap () const
+</h3>
+Returns the pixmap that is used in the splash screen. The image
+does not have any of the text drawn by <a href="#message">message</a>() calls.
+
+<h3 class=fn>void <a name="repaint"></a>TQSplashScreen::repaint ()
+</h3>
+This overrides <a href="qwidget.html#repaint">TQWidget::repaint</a>(). It differs from the standard
+repaint function in that it also calls <a href="qapplication.html#flush">TQApplication::flush</a>() to
+ensure the updates are displayed, even when there is no event loop
+present.
+
+<h3 class=fn>void <a name="setPixmap"></a>TQSplashScreen::setPixmap ( const&nbsp;<a href="qpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap )
+</h3>
+Sets the pixmap that will be used as the splash screen's image to
+<em>pixmap</em>.
+
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">TQt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
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+</html>