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-rw-r--r--doc/html/tqpainter.html214
1 files changed, 107 insertions, 107 deletions
diff --git a/doc/html/tqpainter.html b/doc/html/tqpainter.html
index d026fedfd..83ba7ef16 100644
--- a/doc/html/tqpainter.html
+++ b/doc/html/tqpainter.html
@@ -261,8 +261,8 @@ since we want drawing to be as fast as possible.
<p> There are functions to draw pixmaps/images, namely <a href="#drawPixmap">drawPixmap</a>(),
<a href="#drawImage">drawImage</a>() and <a href="#drawTiledPixmap">drawTiledPixmap</a>(). drawPixmap() and drawImage()
produce the same result, except that drawPixmap() is faster
-on-screen and drawImage() faster and sometimes better on <a href="ntqprinter.html">TQPrinter</a>
-and <a href="ntqpicture.html">TQPicture</a>.
+on-screen and drawImage() faster and sometimes better on <a href="tqprinter.html">TQPrinter</a>
+and <a href="tqpicture.html">TQPicture</a>.
<p> Text drawing is done using <a href="#drawText">drawText</a>(), and when you need
fine-grained positioning, <a href="#boundingRect">boundingRect</a>() tells you where a given
drawText() command would draw.
@@ -316,7 +316,7 @@ coordinate limitations in the underlying window system. Some
platforms may behave incorrectly with coordinates as small as
+/-4000.
-<p> <p>See also <a href="tqpaintdevice.html">TQPaintDevice</a>, <a href="tqwidget.html">TQWidget</a>, <a href="ntqpixmap.html">TQPixmap</a>, <a href="ntqprinter.html">TQPrinter</a>, <a href="ntqpicture.html">TQPicture</a>, <a href="simple-application.html">Application Walkthrough</a>, <a href="coordsys.html">Coordinate System Overview</a>, <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>.
+<p> <p>See also <a href="tqpaintdevice.html">TQPaintDevice</a>, <a href="tqwidget.html">TQWidget</a>, <a href="tqpixmap.html">TQPixmap</a>, <a href="tqprinter.html">TQPrinter</a>, <a href="tqpicture.html">TQPicture</a>, <a href="simple-application.html">Application Walkthrough</a>, <a href="coordsys.html">Coordinate System Overview</a>, <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>.
<hr><h2>Member Type Documentation</h2>
<h3 class=fn><a name="CoordinateMode-enum"></a>TQPainter::CoordinateMode</h3>
@@ -410,8 +410,8 @@ painting will not be clipped at the paint device's boundaries,
<p> <pre>
p-&gt;begin( 0 ); // impossible - paint device cannot be 0
- <a href="ntqpixmap.html">TQPixmap</a> pm( 0, 0 );
- p-&gt;begin( pm ); // impossible - pm.<a href="ntqpixmap.html#isNull">isNull</a>();
+ <a href="tqpixmap.html">TQPixmap</a> pm( 0, 0 );
+ p-&gt;begin( pm ); // impossible - pm.<a href="tqpixmap.html#isNull">isNull</a>();
p-&gt;begin( myWidget );
p2-&gt;begin( myWidget ); // impossible - only one painter at a time
@@ -448,7 +448,7 @@ font etc. This function does exactly that.
<pre>
void MyWidget::paintEvent( <a href="tqpaintevent.html">TQPaintEvent</a> * )
{
- <a href="ntqpixmap.html">TQPixmap</a> pm(size());
+ <a href="tqpixmap.html">TQPixmap</a> pm(size());
TQPainter p;
p.<a href="#begin">begin</a>(&amp;pm, this);
// ... potentially flickering paint operation ...
@@ -459,7 +459,7 @@ font etc. This function does exactly that.
<p> <p>See also <a href="#end">end</a>().
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="boundingRect"></a>TQPainter::boundingRect ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, TQTextParag&nbsp;**&nbsp;intern = 0 )
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="boundingRect"></a>TQPainter::boundingRect ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, TQTextParag&nbsp;**&nbsp;intern = 0 )
</h3>
<p> Returns the bounding rectangle of the aligned text that would be
@@ -492,7 +492,7 @@ are set, the resulting alignment is undefined.
<p> The <em>intern</em> parameter should not be used.
<p> <p>See also <a href="ntqt.html#TextFlags-enum">TQt::TextFlags</a>.
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="boundingRect-2"></a>TQPainter::boundingRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, int&nbsp;len = -1, TQTextParag&nbsp;**&nbsp;internal = 0 )
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="boundingRect-2"></a>TQPainter::boundingRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, int&nbsp;len = -1, TQTextParag&nbsp;**&nbsp;internal = 0 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the bounding rectangle of the aligned text that would be
@@ -511,13 +511,13 @@ rectangle required to draw the text, whichever is the larger.
<p> <p>See also <a href="#setBrush">TQPainter::setBrush</a>().
<p>Examples: <a href="themes-example.html#x283">themes/metal.cpp</a> and <a href="themes-example.html#x212">themes/wood.cpp</a>.
-<h3 class=fn>const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp; <a name="brushOrigin"></a>TQPainter::brushOrigin () const
+<h3 class=fn>const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp; <a name="brushOrigin"></a>TQPainter::brushOrigin () const
</h3>
<p> Returns the brush origin currently set.
<p> <p>See also <a href="#setBrushOrigin">setBrushOrigin</a>().
-<h3 class=fn><a href="ntqregion.html">TQRegion</a> <a name="clipRegion"></a>TQPainter::clipRegion ( <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice ) const
+<h3 class=fn><a href="tqregion.html">TQRegion</a> <a name="clipRegion"></a>TQPainter::clipRegion ( <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice ) const
</h3>
Returns the currently set clip region. Note that the clip region
is given in physical device coordinates and <em>not</em> subject to any
@@ -550,7 +550,7 @@ direction. Zero degrees is at the 3 o'clock position.
<p> <p>See also <a href="#drawPie">drawPie</a>() and <a href="#drawChord">drawChord</a>().
-<h3 class=fn>void <a name="drawArc-2"></a>TQPainter::drawArc ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
+<h3 class=fn>void <a name="drawArc-2"></a>TQPainter::drawArc ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the arc that fits inside the rectangle <em>r</em> with start angle
@@ -567,13 +567,13 @@ mean counter-clockwise while negative values mean the clockwise
direction. Zero degrees is at the 3 o'clock position.
<p> <p>See also <a href="#drawArc">drawArc</a>() and <a href="#drawPie">drawPie</a>().
-<h3 class=fn>void <a name="drawChord-2"></a>TQPainter::drawChord ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
+<h3 class=fn>void <a name="drawChord-2"></a>TQPainter::drawChord ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a chord that fits inside the rectangle <em>r</em> with start angle
<em>a</em> and arc length <em>alen</em>.
-<h3 class=fn>void <a name="drawConvexPolygon"></a>TQPainter::drawConvexPolygon ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;pa, int&nbsp;index = 0, int&nbsp;npoints = -1 )
+<h3 class=fn>void <a name="drawConvexPolygon"></a>TQPainter::drawConvexPolygon ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;pa, int&nbsp;index = 0, int&nbsp;npoints = -1 )
</h3>
Draws the convex polygon defined by the <em>npoints</em> points in <em>pa</em>
starting at <em>pa[index]</em> (<em>index</em> defaults to 0).
@@ -585,7 +585,7 @@ values are truncated. This limitation is expected to go away in
TQt 4.
<p>Example: <a href="coordsys.html#x2271">aclock/aclock.cpp</a>.
-<h3 class=fn>void <a name="drawCubicBezier"></a>TQPainter::drawCubicBezier ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0 )
+<h3 class=fn>void <a name="drawCubicBezier"></a>TQPainter::drawCubicBezier ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0 )
</h3>
Draws a cubic Bezier curve defined by the control points in <em>a</em>,
starting at <em>a[index]</em> (<em>index</em> defaults to 0).
@@ -600,7 +600,7 @@ TQt 4.
Draws an ellipse with center at <em>(x + w/2, y + h/2)</em> and size <em>(w, h)</em>.
<p>Examples: <a href="drawdemo-example.html#x1068">drawdemo/drawdemo.cpp</a>, <a href="picture-example.html#x112">picture/picture.cpp</a>, and <a href="tictac-example.html#x28">tictac/tictac.cpp</a>.
-<h3 class=fn>void <a name="drawEllipse-2"></a>TQPainter::drawEllipse ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="drawEllipse-2"></a>TQPainter::drawEllipse ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the ellipse that fits inside rectangle <em>r</em>.
@@ -611,18 +611,18 @@ Draws at (<em>x</em>, <em>y</em>) the <em>sw</em> by <em>sh</em> area of pixels
needs to be converted to a pixmap. The default value for <em>conversionFlags</em> is 0; see convertFromImage() for information about
what other values do.
<p> This function may convert <em>image</em> to a pixmap and then draw it,
-if <a href="#device">device</a>() is a <a href="ntqpixmap.html">TQPixmap</a> or a <a href="tqwidget.html">TQWidget</a>, or else draw it directly,
-if device() is a <a href="ntqprinter.html">TQPrinter</a> or <a href="ntqpicture.html">TQPicture</a>.
+if <a href="#device">device</a>() is a <a href="tqpixmap.html">TQPixmap</a> or a <a href="tqwidget.html">TQWidget</a>, or else draw it directly,
+if device() is a <a href="tqprinter.html">TQPrinter</a> or <a href="tqpicture.html">TQPicture</a>.
<p> Currently alpha masks of the image are ignored when painting on a TQPrinter.
-<p> <p>See also <a href="#drawPixmap">drawPixmap</a>() and <a href="ntqpixmap.html#convertFromImage">TQPixmap::convertFromImage</a>().
+<p> <p>See also <a href="#drawPixmap">drawPixmap</a>() and <a href="tqpixmap.html#convertFromImage">TQPixmap::convertFromImage</a>().
<p>Example: <a href="canvas-example.html#x2941">canvas/canvas.cpp</a>.
-<h3 class=fn>void <a name="drawImage-2"></a>TQPainter::drawImage ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;, const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;sr, int&nbsp;conversionFlags = 0 )
+<h3 class=fn>void <a name="drawImage-2"></a>TQPainter::drawImage ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;, const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;sr, int&nbsp;conversionFlags = 0 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the rectangle <em>sr</em> from the image at the given point.
-<h3 class=fn>void <a name="drawImage-3"></a>TQPainter::drawImage ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;&nbsp;i, int&nbsp;conversion_flags = 0 )
+<h3 class=fn>void <a name="drawImage-3"></a>TQPainter::drawImage ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;&nbsp;i, int&nbsp;conversion_flags = 0 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the image <em>i</em> at point <em>p</em>.
@@ -630,7 +630,7 @@ This is an overloaded member function, provided for convenience. It behaves esse
result (e.g. converting from 32-bit to 8-bit), use the <em>conversion_flags</em> to specify how you'd prefer this to happen.
<p> <p>See also <a href="ntqt.html#ImageConversionFlags-enum">TQt::ImageConversionFlags</a>.
-<h3 class=fn>void <a name="drawImage-4"></a>TQPainter::drawImage ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;&nbsp;i )
+<h3 class=fn>void <a name="drawImage-4"></a>TQPainter::drawImage ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqimage.html">TQImage</a>&nbsp;&amp;&nbsp;i )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the image <em>i</em> into the rectangle <em>r</em>. The image will be
@@ -644,12 +644,12 @@ current pen position to (<em>x2</em>, <em>y2</em>).
<p> <p>See also <a href="#pen">pen</a>().
<p>Examples: <a href="coordsys.html#x2272">aclock/aclock.cpp</a>, <a href="drawlines-example.html#x1655">drawlines/connect.cpp</a>, <a href="progress-example.html#x73">progress/progress.cpp</a>, <a href="splitter-example.html#x1297">splitter/splitter.cpp</a>, <a href="themes-example.html#x284">themes/metal.cpp</a>, and <a href="themes-example.html#x214">themes/wood.cpp</a>.
-<h3 class=fn>void <a name="drawLine-2"></a>TQPainter::drawLine ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p1, const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p2 )
+<h3 class=fn>void <a name="drawLine-2"></a>TQPainter::drawLine ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p1, const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p2 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a line from point <em>p1</em> to point <em>p2</em>.
-<h3 class=fn>void <a name="drawLineSegments"></a>TQPainter::drawLineSegments ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;nlines = -1 )
+<h3 class=fn>void <a name="drawLineSegments"></a>TQPainter::drawLineSegments ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;nlines = -1 )
</h3>
Draws <em>nlines</em> separate lines from points defined in <em>a</em>,
starting at <em>a[index]</em> (<em>index</em> defaults to 0). If <em>nlines</em> is
@@ -660,22 +660,22 @@ starting at <em>a[index]</em> (<em>index</em> defaults to 0). If <em>nlines</em>
<p> <b>Warning:</b> On X11, coordinates that do not fit into 16-bit signed
values are truncated. This limitation is expected to go away in
TQt 4.
-<p> <p>See also <a href="#drawPolyline">drawPolyline</a>(), <a href="#drawPolygon">drawPolygon</a>(), and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#drawPolyline">drawPolyline</a>(), <a href="#drawPolygon">drawPolygon</a>(), and <a href="tqpen.html">TQPen</a>.
-<h3 class=fn>void <a name="drawPicture"></a>TQPainter::drawPicture ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="ntqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
+<h3 class=fn>void <a name="drawPicture"></a>TQPainter::drawPicture ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="tqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
</h3>
Replays the picture <em>pic</em> translated by (<em>x</em>, <em>y</em>).
-<p> This function does exactly the same as <a href="ntqpicture.html#play">TQPicture::play</a>() when
+<p> This function does exactly the same as <a href="tqpicture.html#play">TQPicture::play</a>() when
called with (<em>x</em>, <em>y</em>) = (0, 0).
<p>Examples: <a href="picture-example.html#x113">picture/picture.cpp</a> and <a href="xform-example.html#x1234">xform/xform.cpp</a>.
-<h3 class=fn>void <a name="drawPicture-2"></a>TQPainter::drawPicture ( const&nbsp;<a href="ntqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
+<h3 class=fn>void <a name="drawPicture-2"></a>TQPainter::drawPicture ( const&nbsp;<a href="tqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
</h3>
<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
<p> Use one of the other <a href="#drawPicture">TQPainter::drawPicture</a>() functions with a (0, 0)
offset instead.
-<h3 class=fn>void <a name="drawPicture-3"></a>TQPainter::drawPicture ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="ntqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
+<h3 class=fn>void <a name="drawPicture-3"></a>TQPainter::drawPicture ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqpicture.html">TQPicture</a>&nbsp;&amp;&nbsp;pic )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws picture <em>pic</em> at point <em>p</em>.
@@ -692,13 +692,13 @@ direction. Zero degrees is at the 3 o'clock position.
<p> <p>See also <a href="#drawArc">drawArc</a>() and <a href="#drawChord">drawChord</a>().
<p>Examples: <a href="drawdemo-example.html#x1069">drawdemo/drawdemo.cpp</a>, <a href="grapher-nsplugin-example.html#x2757">grapher/grapher.cpp</a>, <a href="tutorial1-10.html#x2349">t10/cannon.cpp</a>, and <a href="tutorial1-09.html#x2340">t9/cannon.cpp</a>.
-<h3 class=fn>void <a name="drawPie-2"></a>TQPainter::drawPie ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
+<h3 class=fn>void <a name="drawPie-2"></a>TQPainter::drawPie ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;a, int&nbsp;alen )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a pie segment that fits inside the rectangle <em>r</em> with start
angle <em>a</em> and arc length <em>alen</em>.
-<h3 class=fn>void <a name="drawPixmap"></a>TQPainter::drawPixmap ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap, int&nbsp;sx = 0, int&nbsp;sy = 0, int&nbsp;sw = -1, int&nbsp;sh = -1 )
+<h3 class=fn>void <a name="drawPixmap"></a>TQPainter::drawPixmap ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap, int&nbsp;sx = 0, int&nbsp;sy = 0, int&nbsp;sw = -1, int&nbsp;sh = -1 )
</h3>
Draws a pixmap at <em>(x, y)</em> by copying a part of <em>pixmap</em> into
the paint device.
@@ -708,22 +708,22 @@ to be drawn onto. <em>(sx, sy)</em> specifies the top-left point in <em>pixmap</
The default, (-1, -1), means all the way to the bottom right of
the pixmap.
<p> Currently the mask of the pixmap or it's alpha channel are ignored
-when painting on a <a href="ntqprinter.html">TQPrinter</a>.
-<p> <p>See also <a href="tqimage.html#bitBlt">bitBlt</a>() and <a href="ntqpixmap.html#setMask">TQPixmap::setMask</a>().
+when painting on a <a href="tqprinter.html">TQPrinter</a>.
+<p> <p>See also <a href="tqimage.html#bitBlt">bitBlt</a>() and <a href="tqpixmap.html#setMask">TQPixmap::setMask</a>().
<p>Examples: <a href="grapher-nsplugin-example.html#x2758">grapher/grapher.cpp</a>, <a href="picture-example.html#x114">picture/picture.cpp</a>, <a href="tqdir-example.html#x1832">tqdir/tqdir.cpp</a>, <a href="qmag-example.html#x1782">qmag/qmag.cpp</a>, <a href="showimg-example.html#x1337">showimg/showimg.cpp</a>, <a href="tutorial1-10.html#x2350">t10/cannon.cpp</a>, and <a href="xform-example.html#x1235">xform/xform.cpp</a>.
-<h3 class=fn>void <a name="drawPixmap-2"></a>TQPainter::drawPixmap ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm, const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;sr )
+<h3 class=fn>void <a name="drawPixmap-2"></a>TQPainter::drawPixmap ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm, const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;sr )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the rectangle <em>sr</em> of pixmap <em>pm</em> with its origin at point
<em>p</em>.
-<h3 class=fn>void <a name="drawPixmap-3"></a>TQPainter::drawPixmap ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
+<h3 class=fn>void <a name="drawPixmap-3"></a>TQPainter::drawPixmap ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the pixmap <em>pm</em> with its origin at point <em>p</em>.
-<h3 class=fn>void <a name="drawPixmap-4"></a>TQPainter::drawPixmap ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
+<h3 class=fn>void <a name="drawPixmap-4"></a>TQPainter::drawPixmap ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the pixmap <em>pm</em> into the rectangle <em>r</em>. The pixmap is
@@ -732,15 +732,15 @@ scaled to fit the rectangle, if image and rectangle size disagree.
<h3 class=fn>void <a name="drawPoint"></a>TQPainter::drawPoint ( int&nbsp;x, int&nbsp;y )
</h3>
Draws/plots a single point at <em>(x, y)</em> using the current pen.
-<p> <p>See also <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="tqpen.html">TQPen</a>.
<p>Examples: <a href="desktop-example.html#x1734">desktop/desktop.cpp</a> and <a href="drawlines-example.html#x1656">drawlines/connect.cpp</a>.
-<h3 class=fn>void <a name="drawPoint-2"></a>TQPainter::drawPoint ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
+<h3 class=fn>void <a name="drawPoint-2"></a>TQPainter::drawPoint ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the point <em>p</em>.
-<h3 class=fn>void <a name="drawPoints"></a>TQPainter::drawPoints ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;npoints = -1 )
+<h3 class=fn>void <a name="drawPoints"></a>TQPainter::drawPoints ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;npoints = -1 )
</h3>
Draws/plots an array of points, <em>a</em>, using the current pen.
<p> If <em>index</em> is non-zero (the default is zero) only points from <em>index</em> are drawn. If <em>npoints</em> is negative (the default) the rest
@@ -750,7 +750,7 @@ greater, <em>npoints</em> points are drawn.
values are truncated. This limitation is expected to go away in
TQt 4.
-<h3 class=fn>void <a name="drawPolygon"></a>TQPainter::drawPolygon ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, bool&nbsp;winding = FALSE, int&nbsp;index = 0, int&nbsp;npoints = -1 )
+<h3 class=fn>void <a name="drawPolygon"></a>TQPainter::drawPolygon ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, bool&nbsp;winding = FALSE, int&nbsp;index = 0, int&nbsp;npoints = -1 )
</h3>
Draws the polygon defined by the <em>npoints</em> points in <em>a</em>
starting at <em>a[index]</em>. (<em>index</em> defaults to 0.)
@@ -765,10 +765,10 @@ TRUE, the polygon is filled using the winding fill algorithm. If
<p> <b>Warning:</b> On X11, coordinates that do not fit into 16-bit signed
values are truncated. This limitation is expected to go away in
TQt 4.
-<p> <p>See also <a href="#drawLineSegments">drawLineSegments</a>(), <a href="#drawPolyline">drawPolyline</a>(), and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#drawLineSegments">drawLineSegments</a>(), <a href="#drawPolyline">drawPolyline</a>(), and <a href="tqpen.html">TQPen</a>.
<p>Examples: <a href="desktop-example.html#x1735">desktop/desktop.cpp</a> and <a href="picture-example.html#x115">picture/picture.cpp</a>.
-<h3 class=fn>void <a name="drawPolyline"></a>TQPainter::drawPolyline ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;npoints = -1 )
+<h3 class=fn>void <a name="drawPolyline"></a>TQPainter::drawPolyline ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;a, int&nbsp;index = 0, int&nbsp;npoints = -1 )
</h3>
Draws the polyline defined by the <em>npoints</em> points in <em>a</em>
starting at <em>a[index]</em>. (<em>index</em> defaults to 0.)
@@ -777,17 +777,17 @@ array are used (i.e. a.size()-index-1 line segments are drawn).
<p> <b>Warning:</b> On X11, coordinates that do not fit into 16-bit signed
values are truncated. This limitation is expected to go away in
TQt 4.
-<p> <p>See also <a href="#drawLineSegments">drawLineSegments</a>(), <a href="#drawPolygon">drawPolygon</a>(), and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#drawLineSegments">drawLineSegments</a>(), <a href="#drawPolygon">drawPolygon</a>(), and <a href="tqpen.html">TQPen</a>.
<p>Examples: <a href="scribble-example.html#x917">scribble/scribble.cpp</a> and <a href="themes-example.html#x285">themes/metal.cpp</a>.
<h3 class=fn>void <a name="drawRect"></a>TQPainter::drawRect ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )
</h3>
Draws a rectangle with upper left corner at <em>(x, y)</em> and with
width <em>w</em> and height <em>h</em>.
-<p> <p>See also <a href="ntqpen.html">TQPen</a> and <a href="#drawRoundRect">drawRoundRect</a>().
+<p> <p>See also <a href="tqpen.html">TQPen</a> and <a href="#drawRoundRect">drawRoundRect</a>().
<p>Examples: <a href="drawdemo-example.html#x1070">drawdemo/drawdemo.cpp</a>, <a href="picture-example.html#x116">picture/picture.cpp</a>, <a href="tutorial1-10.html#x2351">t10/cannon.cpp</a>, <a href="tutorial1-11.html#x2366">t11/cannon.cpp</a>, <a href="tutorial1-09.html#x2341">t9/cannon.cpp</a>, <a href="tooltip-example.html#x444">tooltip/tooltip.cpp</a>, and <a href="trivial-nsplugin-example.html#x2737">trivial/trivial.cpp</a>.
-<h3 class=fn>void <a name="drawRect-2"></a>TQPainter::drawRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="drawRect-2"></a>TQPainter::drawRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws the rectangle <em>r</em>.
@@ -798,16 +798,16 @@ Draws a rectangle with rounded corners at <em>(x, y)</em>, with width <em>w</em>
<p> The <em>xRnd</em> and <em>yRnd</em> arguments specify how rounded the corners
should be. 0 is angled corners, 99 is maximum roundedness.
<p> The width and height include all of the drawn lines.
-<p> <p>See also <a href="#drawRect">drawRect</a>() and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#drawRect">drawRect</a>() and <a href="tqpen.html">TQPen</a>.
<p>Examples: <a href="drawdemo-example.html#x1071">drawdemo/drawdemo.cpp</a> and <a href="themes-example.html#x215">themes/wood.cpp</a>.
-<h3 class=fn>void <a name="drawRoundRect-2"></a>TQPainter::drawRoundRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;xRnd = 25, int&nbsp;yRnd = 25 )
+<h3 class=fn>void <a name="drawRoundRect-2"></a>TQPainter::drawRoundRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;xRnd = 25, int&nbsp;yRnd = 25 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a rounded rectangle <em>r</em>, rounding to the x position <em>xRnd</em>
and the y position <em>yRnd</em> on each corner.
-<h3 class=fn>void <a name="drawText"></a>TQPainter::drawText ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;pos, int&nbsp;len, <a href="tqpainter.html#TextDirection-enum">TextDirection</a>&nbsp;dir = Auto )
+<h3 class=fn>void <a name="drawText"></a>TQPainter::drawText ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;pos, int&nbsp;len, <a href="tqpainter.html#TextDirection-enum">TextDirection</a>&nbsp;dir = Auto )
</h3>
<p> Draws the text from position <em>pos</em>, at point <em>p</em>. If <em>len</em> is
@@ -831,7 +831,7 @@ default) all the text is drawn, otherwise the first <em>len</em>
characters are drawn. The text's direction is given by <em>dir</em>.
<p> <p>See also <a href="#TextDirection-enum">TQPainter::TextDirection</a>.
-<h3 class=fn>void <a name="drawText-3"></a>TQPainter::drawText ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, <a href="tqpainter.html#TextDirection-enum">TextDirection</a>&nbsp;dir = Auto )
+<h3 class=fn>void <a name="drawText-3"></a>TQPainter::drawText ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, <a href="tqpainter.html#TextDirection-enum">TextDirection</a>&nbsp;dir = Auto )
</h3>
<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
@@ -846,7 +846,7 @@ characters are drawn. The text's direction is given by <em>dir</em>.
-1 the entire string is drawn, otherwise just the first <em>len</em>
characters. The text's direction is specified by <em>dir</em>.
-<h3 class=fn>void <a name="drawText-5"></a>TQPainter::drawText ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, <a href="ntqrect.html">TQRect</a>&nbsp;*&nbsp;br = 0, TQTextParag&nbsp;**&nbsp;internal = 0 )
+<h3 class=fn>void <a name="drawText-5"></a>TQPainter::drawText ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, int&nbsp;flags, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;, int&nbsp;len = -1, <a href="tqrect.html">TQRect</a>&nbsp;*&nbsp;br = 0, TQTextParag&nbsp;**&nbsp;internal = 0 )
</h3>
<p> This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
@@ -857,7 +857,7 @@ drawn. The text's flags that are given in the <em>flags</em> parameter
are <a href="ntqt.html#AlignmentFlags-enum">TQt::AlignmentFlags</a> and <a href="ntqt.html#TextFlags-enum">TQt::TextFlags</a> OR'd together. <em>br</em> (if not null) is set to the actual bounding rectangle of the
output. The <em>internal</em> parameter is for internal use only.
-<h3 class=fn>void <a name="drawText-6"></a>TQPainter::drawText ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;tf, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, int&nbsp;len = -1, <a href="ntqrect.html">TQRect</a>&nbsp;*&nbsp;brect = 0, TQTextParag&nbsp;**&nbsp;internal = 0 )
+<h3 class=fn>void <a name="drawText-6"></a>TQPainter::drawText ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, int&nbsp;tf, const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;str, int&nbsp;len = -1, <a href="tqrect.html">TQRect</a>&nbsp;*&nbsp;brect = 0, TQTextParag&nbsp;**&nbsp;internal = 0 )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws at most <em>len</em> characters from <em>str</em> in the rectangle <em>r</em>.
@@ -870,7 +870,7 @@ defaults to AlignTop.
the output. <em>internal</em> is, yes, internal.
<p> <p>See also <a href="#boundingRect">boundingRect</a>().
-<h3 class=fn>void <a name="drawTiledPixmap"></a>TQPainter::drawTiledPixmap ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap, int&nbsp;sx = 0, int&nbsp;sy = 0 )
+<h3 class=fn>void <a name="drawTiledPixmap"></a>TQPainter::drawTiledPixmap ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pixmap, int&nbsp;sx = 0, int&nbsp;sy = 0 )
</h3>
Draws a tiled <em>pixmap</em> in the specified rectangle.
<p> <em>(x, y)</em> specifies the top-left point in the paint device that is
@@ -882,13 +882,13 @@ potentially much more efficient depending on the underlying window
system.
<p> <p>See also <a href="#drawPixmap">drawPixmap</a>().
-<h3 class=fn>void <a name="drawTiledPixmap-2"></a>TQPainter::drawTiledPixmap ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm, const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;sp )
+<h3 class=fn>void <a name="drawTiledPixmap-2"></a>TQPainter::drawTiledPixmap ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm, const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;sp )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a tiled pixmap, <em>pm</em>, inside rectangle <em>r</em> with its origin
at point <em>sp</em>.
-<h3 class=fn>void <a name="drawTiledPixmap-3"></a>TQPainter::drawTiledPixmap ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="ntqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
+<h3 class=fn>void <a name="drawTiledPixmap-3"></a>TQPainter::drawTiledPixmap ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqpixmap.html">TQPixmap</a>&nbsp;&amp;&nbsp;pm )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a tiled pixmap, <em>pm</em>, inside rectangle <em>r</em>.
@@ -918,12 +918,12 @@ indicate <a href="focus.html#keyboard-focus">keyboard focus</a> (when <a href="n
been <a href="#rotate">rotated</a> or <a href="#shear">sheared</a>.
<p> <p>See also <a href="#drawRect">drawRect</a>() and <a href="ntqapplication.html#style">TQApplication::style</a>().
-<h3 class=fn>void <a name="drawWinFocusRect-3"></a>TQPainter::drawWinFocusRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="drawWinFocusRect-3"></a>TQPainter::drawWinFocusRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws rectangle <em>r</em> as a window focus rectangle.
-<h3 class=fn>void <a name="drawWinFocusRect-4"></a>TQPainter::drawWinFocusRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;bgColor )
+<h3 class=fn>void <a name="drawWinFocusRect-4"></a>TQPainter::drawWinFocusRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;bgColor )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws rectangle <em>r</em> as a window focus rectangle using background
@@ -943,7 +943,7 @@ is needed, namely double buffering.
p.<a href="#drawPixmap">drawPixmap</a>( 0, 0, myPixmap );
</pre>
-<p> Since you can't draw a <a href="ntqpixmap.html">TQPixmap</a> while it is being painted, it is
+<p> Since you can't draw a <a href="tqpixmap.html">TQPixmap</a> while it is being painted, it is
necessary to close the active painter.
<p> <p>See also <a href="#begin">begin</a>() and <a href="#isActive">isActive</a>().
@@ -955,7 +955,7 @@ necessary to close the active painter.
<tt>fillRect( x, y, w, h, backgroundColor() )</tt>.
<p>Examples: <a href="listboxcombo-example.html#x1414">listboxcombo/listboxcombo.cpp</a> and <a href="showimg-example.html#x1338">showimg/showimg.cpp</a>.
-<h3 class=fn>void <a name="eraseRect-2"></a>TQPainter::eraseRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="eraseRect-2"></a>TQPainter::eraseRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Erases the area inside the rectangle <em>r</em>.
@@ -969,12 +969,12 @@ pattern brush.
<p> <p>See also <a href="#drawRect">drawRect</a>().
<p>Examples: <a href="listboxcombo-example.html#x1415">listboxcombo/listboxcombo.cpp</a>, <a href="progress-example.html#x75">progress/progress.cpp</a>, <a href="tqdir-example.html#x1833">tqdir/tqdir.cpp</a>, <a href="qfd-example.html#x1998">qfd/fontdisplayer.cpp</a>, <a href="themes-example.html#x286">themes/metal.cpp</a>, and <a href="themes-example.html#x216">themes/wood.cpp</a>.
-<h3 class=fn>void <a name="fillRect-2"></a>TQPainter::fillRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqbrush.html">TQBrush</a>&nbsp;&amp;&nbsp;brush )
+<h3 class=fn>void <a name="fillRect-2"></a>TQPainter::fillRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, const&nbsp;<a href="tqbrush.html">TQBrush</a>&nbsp;&amp;&nbsp;brush )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Fills the rectangle <em>r</em> using brush <em>brush</em>.
-<h3 class=fn>void <a name="flush"></a>TQPainter::flush ( const&nbsp;<a href="ntqregion.html">TQRegion</a>&nbsp;&amp;&nbsp;region, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;cm = CoordDevice )
+<h3 class=fn>void <a name="flush"></a>TQPainter::flush ( const&nbsp;<a href="tqregion.html">TQRegion</a>&nbsp;&amp;&nbsp;region, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;cm = CoordDevice )
</h3>
Flushes any buffered drawing operations inside the region <em>region</em> using clipping mode <em>cm</em>.
<p> The flush may update the whole device if the platform does not
@@ -1051,9 +1051,9 @@ FALSE.
<p> Use <a href="#drawLine">drawLine</a>() instead.
<p> Draws a line from the current pen position to <em>(x, y)</em> and sets
<em>(x, y)</em> to be the new current pen position.
-<p> <p>See also <a href="ntqpen.html">TQPen</a>, <a href="#moveTo">moveTo</a>(), <a href="#drawLine">drawLine</a>(), and <a href="#pos">pos</a>().
+<p> <p>See also <a href="tqpen.html">TQPen</a>, <a href="#moveTo">moveTo</a>(), <a href="#drawLine">drawLine</a>(), and <a href="#pos">pos</a>().
-<h3 class=fn>void <a name="lineTo-2"></a>TQPainter::lineTo ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
+<h3 class=fn>void <a name="lineTo-2"></a>TQPainter::lineTo ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Draws a line to the point <em>p</em>.
@@ -1063,19 +1063,19 @@ This is an overloaded member function, provided for convenience. It behaves esse
<p> Sets the current pen position to <em>(x, y)</em>
<p> <p>See also <a href="#lineTo">lineTo</a>() and <a href="#pos">pos</a>().
-<h3 class=fn>void <a name="moveTo-2"></a>TQPainter::moveTo ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
+<h3 class=fn>void <a name="moveTo-2"></a>TQPainter::moveTo ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Moves to the point <em>p</em>.
-<h3 class=fn>const&nbsp;<a href="ntqpen.html">TQPen</a>&nbsp;&amp; <a name="pen"></a>TQPainter::pen () const
+<h3 class=fn>const&nbsp;<a href="tqpen.html">TQPen</a>&nbsp;&amp; <a name="pen"></a>TQPainter::pen () const
</h3>
<p> Returns the painter's current pen.
<p> <p>See also <a href="#setPen">setPen</a>().
<p>Examples: <a href="progress-example.html#x76">progress/progress.cpp</a>, and <a href="themes-example.html#x218">themes/wood.cpp</a>.
-<h3 class=fn><a href="ntqpoint.html">TQPoint</a> <a name="pos"></a>TQPainter::pos () const
+<h3 class=fn><a href="tqpoint.html">TQPoint</a> <a name="pos"></a>TQPainter::pos () const
</h3>
<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
<p> Returns the current position of the pen.
@@ -1092,8 +1092,8 @@ This is an overloaded member function, provided for convenience. It behaves esse
Redirects all paint commands for a paint device, <em>pdev</em>, to
another paint device, <em>replacement</em>, unless <em>replacement</em> is 0.
If <em>replacement</em> is 0, the redirection for <em>pdev</em> is removed.
-<p> In general, you'll probably find calling <a href="ntqpixmap.html#grabWidget">TQPixmap::grabWidget</a>() or
-<a href="ntqpixmap.html#grabWindow">TQPixmap::grabWindow</a>() is an easier solution.
+<p> In general, you'll probably find calling <a href="tqpixmap.html#grabWidget">TQPixmap::grabWidget</a>() or
+<a href="tqpixmap.html#grabWindow">TQPixmap::grabWindow</a>() is an easier solution.
<h3 class=fn>void <a name="resetXForm"></a>TQPainter::resetXForm ()
</h3>
@@ -1153,7 +1153,7 @@ either <a href="ntqt.html#BGMode-enum">TransparentMode</a> (the default) or <a h
background pixels. Opaque mode fills these space with the current
background color.
<p> Note that in order to draw a bitmap or pixmap transparently, you
-must use <a href="ntqpixmap.html#setMask">TQPixmap::setMask</a>().
+must use <a href="tqpixmap.html#setMask">TQPixmap::setMask</a>().
<p> <p>See also <a href="#backgroundMode">backgroundMode</a>() and <a href="#setBackgroundColor">setBackgroundColor</a>().
<p>Example: <a href="picture-example.html#x119">picture/picture.cpp</a>.
@@ -1185,7 +1185,7 @@ brush. This setting only applies to pattern brushes and pixmap
brushes.
<p> <p>See also <a href="#brushOrigin">brushOrigin</a>().
-<h3 class=fn>void <a name="setBrushOrigin-2"></a>TQPainter::setBrushOrigin ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
+<h3 class=fn>void <a name="setBrushOrigin-2"></a>TQPainter::setBrushOrigin ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;p )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the brush origin to point <em>p</em>.
@@ -1204,14 +1204,14 @@ coordinates.
<p> <p>See also <a href="#setClipRegion">setClipRegion</a>(), <a href="#clipRegion">clipRegion</a>(), <a href="#setClipping">setClipping</a>(), and <a href="#CoordinateMode-enum">TQPainter::CoordinateMode</a>.
<p>Examples: <a href="grapher-nsplugin-example.html#x2762">grapher/grapher.cpp</a>, <a href="progress-example.html#x77">progress/progress.cpp</a>, <a href="showimg-example.html#x1339">showimg/showimg.cpp</a>, <a href="splitter-example.html#x1298">splitter/splitter.cpp</a>, and <a href="trivial-nsplugin-example.html#x2739">trivial/trivial.cpp</a>.
-<h3 class=fn>void <a name="setClipRect-2"></a>TQPainter::setClipRect ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice )
+<h3 class=fn>void <a name="setClipRect-2"></a>TQPainter::setClipRect ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the clip region to the rectangle <em>r</em> and enables clipping.
The clip mode is set to <em>m</em>.
<p> <p>See also <a href="#CoordinateMode-enum">CoordinateMode</a>.
-<h3 class=fn>void <a name="setClipRegion"></a>TQPainter::setClipRegion ( const&nbsp;<a href="ntqregion.html">TQRegion</a>&nbsp;&amp;&nbsp;rgn, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice )
+<h3 class=fn>void <a name="setClipRegion"></a>TQPainter::setClipRegion ( const&nbsp;<a href="tqregion.html">TQRegion</a>&nbsp;&amp;&nbsp;rgn, <a href="tqpainter.html#CoordinateMode-enum">CoordinateMode</a>&nbsp;m = CoordDevice )
</h3>
Sets the clip region to <em>rgn</em> and enables clipping. The clip mode
is set to <em>m</em>.
@@ -1235,7 +1235,7 @@ color is the same as the pen color.
<p> <p>See also <a href="#font">font</a>() and <a href="#drawText">drawText</a>().
<p>Examples: <a href="drawdemo-example.html#x1075">drawdemo/drawdemo.cpp</a>, <a href="grapher-nsplugin-example.html#x2763">grapher/grapher.cpp</a>, <a href="hello-example.html#x1636">hello/hello.cpp</a>, <a href="picture-example.html#x121">picture/picture.cpp</a>, <a href="qwerty-example.html#x385">qwerty/qwerty.cpp</a>, <a href="tutorial1-13.html#x2403">t13/cannon.cpp</a>, and <a href="xform-example.html#x1240">xform/xform.cpp</a>.
-<h3 class=fn>void <a name="setPen"></a>TQPainter::setPen ( const&nbsp;<a href="ntqpen.html">TQPen</a>&nbsp;&amp;&nbsp;pen )
+<h3 class=fn>void <a name="setPen"></a>TQPainter::setPen ( const&nbsp;<a href="tqpen.html">TQPen</a>&nbsp;&amp;&nbsp;pen )
</h3>
Sets a new painter pen.
<p> The <em>pen</em> defines how to draw lines and outlines, and it also
@@ -1248,14 +1248,14 @@ defines the text color.
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the painter's pen to have style <em>style</em>, width 0 and black
color.
-<p> <p>See also <a href="#pen">pen</a>() and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#pen">pen</a>() and <a href="tqpen.html">TQPen</a>.
<h3 class=fn>void <a name="setPen-3"></a>TQPainter::setPen ( const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;color )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the painter's pen to have style <a href="ntqt.html#PenStyle-enum">SolidLine</a>, width 0 and the
specified <em>color</em>.
-<p> <p>See also <a href="#pen">pen</a>() and <a href="ntqpen.html">TQPen</a>.
+<p> <p>See also <a href="#pen">pen</a>() and <a href="tqpen.html">TQPen</a>.
<h3 class=fn>void <a name="setRasterOp"></a>TQPainter::setRasterOp ( <a href="ntqt.html#RasterOp-enum">RasterOp</a>&nbsp;r )
</h3>
@@ -1300,7 +1300,7 @@ rectangle. See the <a href="coordsys.html">Coordinate System Overview</a> for an
<p> <p>See also <a href="#viewport">viewport</a>(), <a href="#setWindow">setWindow</a>(), <a href="#setViewXForm">setViewXForm</a>(), <a href="#setWorldMatrix">setWorldMatrix</a>(), <a href="#setWorldXForm">setWorldXForm</a>(), and <a href="#xForm">xForm</a>().
<p>Example: <a href="coordsys.html#x2276">aclock/aclock.cpp</a>.
-<h3 class=fn>void <a name="setViewport-2"></a>TQPainter::setViewport ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="setViewport-2"></a>TQPainter::setViewport ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the painter's viewport to rectangle <em>r</em>.
@@ -1318,21 +1318,21 @@ rectangle. See the <a href="coordsys.html">Coordinate System Overview</a> for an
<p> <p>See also <a href="#window">window</a>(), <a href="#setViewport">setViewport</a>(), <a href="#setViewXForm">setViewXForm</a>(), <a href="#setWorldMatrix">setWorldMatrix</a>(), and <a href="#setWorldXForm">setWorldXForm</a>().
<p>Examples: <a href="coordsys.html#x2277">aclock/aclock.cpp</a> and <a href="drawdemo-example.html#x1077">drawdemo/drawdemo.cpp</a>.
-<h3 class=fn>void <a name="setWindow-2"></a>TQPainter::setWindow ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
+<h3 class=fn>void <a name="setWindow-2"></a>TQPainter::setWindow ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;r )
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Sets the painter's window to rectangle <em>r</em>.
-<h3 class=fn>void <a name="setWorldMatrix"></a>TQPainter::setWorldMatrix ( const&nbsp;<a href="ntqwmatrix.html">TQWMatrix</a>&nbsp;&amp;&nbsp;m, bool&nbsp;combine = FALSE )
+<h3 class=fn>void <a name="setWorldMatrix"></a>TQPainter::setWorldMatrix ( const&nbsp;<a href="tqwmatrix.html">TQWMatrix</a>&nbsp;&amp;&nbsp;m, bool&nbsp;combine = FALSE )
</h3>
-Sets the world <a href="ntqwmatrix.html#TransformationMode">transformation matrix</a> to <em>m</em> and enables world
+Sets the world <a href="tqwmatrix.html#TransformationMode">transformation matrix</a> to <em>m</em> and enables world
transformation.
<p> If <em>combine</em> is TRUE, then <em>m</em> is combined with the current
transformation matrix, otherwise <em>m</em> replaces the current
transformation matrix.
<p> If <em>m</em> is the identity matrix and <em>combine</em> is FALSE, this
function calls <a href="#setWorldXForm">setWorldXForm</a>(FALSE). (The identity matrix is the
-matrix where <a href="ntqwmatrix.html#m11">TQWMatrix::m11</a>() and <a href="ntqwmatrix.html#m22">TQWMatrix::m22</a>() are 1.0 and the
+matrix where <a href="tqwmatrix.html#m11">TQWMatrix::m11</a>() and <a href="tqwmatrix.html#m22">TQWMatrix::m22</a>() are 1.0 and the
rest are 0.0.)
<p> World transformations are applied after the view transformations
(i.e. <a href="#setWindow">window</a> and <a href="#setViewport">viewport</a>).
@@ -1348,25 +1348,25 @@ a TQWMatrix:
<p> <pre>
void TQPainter::rotate( double a )
{
- <a href="ntqwmatrix.html">TQWMatrix</a> m;
- m.<a href="ntqwmatrix.html#rotate">rotate</a>( a );
+ <a href="tqwmatrix.html">TQWMatrix</a> m;
+ m.<a href="tqwmatrix.html#rotate">rotate</a>( a );
<a href="#setWorldMatrix">setWorldMatrix</a>( m, TRUE );
}
</pre>
<p> Note that you should always use <em>combine</em> when you are drawing
-into a <a href="ntqpicture.html">TQPicture</a>. Otherwise it may not be possible to replay the
+into a <a href="tqpicture.html">TQPicture</a>. Otherwise it may not be possible to replay the
picture with additional transformations. Using translate(),
scale(), etc., is safe.
<p> For a brief overview of coordinate transformation, see the <a href="coordsys.html">Coordinate System Overview.</a>
-<p> <p>See also <a href="#worldMatrix">worldMatrix</a>(), <a href="#setWorldXForm">setWorldXForm</a>(), <a href="#setWindow">setWindow</a>(), <a href="#setViewport">setViewport</a>(), <a href="#setViewXForm">setViewXForm</a>(), <a href="#xForm">xForm</a>(), and <a href="ntqwmatrix.html">TQWMatrix</a>.
+<p> <p>See also <a href="#worldMatrix">worldMatrix</a>(), <a href="#setWorldXForm">setWorldXForm</a>(), <a href="#setWindow">setWindow</a>(), <a href="#setViewport">setViewport</a>(), <a href="#setViewXForm">setViewXForm</a>(), <a href="#xForm">xForm</a>(), and <a href="tqwmatrix.html">TQWMatrix</a>.
<p>Examples: <a href="drawdemo-example.html#x1078">drawdemo/drawdemo.cpp</a> and <a href="xform-example.html#x1242">xform/xform.cpp</a>.
<h3 class=fn>void <a name="setWorldXForm"></a>TQPainter::setWorldXForm ( bool&nbsp;enable )
</h3>
Enables world transformations if <em>enable</em> is TRUE, or disables
world transformations if <em>enable</em> is FALSE. The world
-<a href="ntqwmatrix.html#TransformationMode">transformation matrix</a> is not changed.
+<a href="tqwmatrix.html#TransformationMode">transformation matrix</a> is not changed.
<p> <p>See also <a href="#setWorldMatrix">setWorldMatrix</a>(), <a href="#setWindow">setWindow</a>(), <a href="#setViewport">setViewport</a>(), <a href="#setViewXForm">setViewXForm</a>(), and <a href="#xForm">xForm</a>().
<h3 class=fn>void <a name="shear"></a>TQPainter::shear ( double&nbsp;sh, double&nbsp;sv )
@@ -1406,45 +1406,45 @@ Translates the coordinate system by <em>(dx, dy)</em>. After this call,
<p> <p>See also <a href="#scale">scale</a>(), <a href="#shear">shear</a>(), <a href="#rotate">rotate</a>(), <a href="#resetXForm">resetXForm</a>(), <a href="#setWorldMatrix">setWorldMatrix</a>(), and <a href="#xForm">xForm</a>().
<p>Examples: <a href="tqaction-application-example.html#x1148">action/application.cpp</a>, <a href="simple-application-example.html#x1566">application/application.cpp</a>, <a href="tutorial1-10.html#x2356">t10/cannon.cpp</a>, <a href="tutorial1-09.html#x2345">t9/cannon.cpp</a>, <a href="themes-example.html#x289">themes/metal.cpp</a>, <a href="themes-example.html#x223">themes/wood.cpp</a>, and <a href="xform-example.html#x1243">xform/xform.cpp</a>.
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="viewport"></a>TQPainter::viewport () const
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="viewport"></a>TQPainter::viewport () const
</h3>
Returns the viewport rectangle.
<p> <p>See also <a href="#setViewport">setViewport</a>() and <a href="#setViewXForm">setViewXForm</a>().
<p>Example: <a href="coordsys.html#x2278">aclock/aclock.cpp</a>.
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="window"></a>TQPainter::window () const
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="window"></a>TQPainter::window () const
</h3>
Returns the window rectangle.
<p> <p>See also <a href="#setWindow">setWindow</a>() and <a href="#setViewXForm">setViewXForm</a>().
-<h3 class=fn>const&nbsp;<a href="ntqwmatrix.html">TQWMatrix</a>&nbsp;&amp; <a name="worldMatrix"></a>TQPainter::worldMatrix () const
+<h3 class=fn>const&nbsp;<a href="tqwmatrix.html">TQWMatrix</a>&nbsp;&amp; <a name="worldMatrix"></a>TQPainter::worldMatrix () const
</h3>
-Returns the world <a href="ntqwmatrix.html#TransformationMode">transformation matrix</a>.
+Returns the world <a href="tqwmatrix.html#TransformationMode">transformation matrix</a>.
<p> <p>See also <a href="#setWorldMatrix">setWorldMatrix</a>().
-<h3 class=fn><a href="ntqpoint.html">TQPoint</a> <a name="xForm"></a>TQPainter::xForm ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pv ) const
+<h3 class=fn><a href="tqpoint.html">TQPoint</a> <a name="xForm"></a>TQPainter::xForm ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pv ) const
</h3>
Returns the point <em>pv</em> transformed from model coordinates to
device coordinates.
-<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="xForm-2"></a>TQPainter::xForm ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;rv ) const
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="xForm-2"></a>TQPainter::xForm ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;rv ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the rectangle <em>rv</em> transformed from model coordinates to
device coordinates.
<p> If world transformation is enabled and rotation or shearing has
been specified, then the bounding rectangle is returned.
-<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqpointarray.html">TQPointArray</a> <a name="xForm-3"></a>TQPainter::xForm ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;av ) const
+<h3 class=fn><a href="tqpointarray.html">TQPointArray</a> <a name="xForm-3"></a>TQPainter::xForm ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;av ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the point array <em>av</em> transformed from model coordinates
to device coordinates.
-<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqpointarray.html">TQPointArray</a> <a name="xForm-4"></a>TQPainter::xForm ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;av, int&nbsp;index, int&nbsp;npoints ) const
+<h3 class=fn><a href="tqpointarray.html">TQPointArray</a> <a name="xForm-4"></a>TQPainter::xForm ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;av, int&nbsp;index, int&nbsp;npoints ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the point array <em>av</em> transformed from model coordinates
@@ -1455,37 +1455,37 @@ transformed. If <em>npoints</em> is negative, all points from <em>av[index]</em>
were transformed.
<p> Example:
<pre>
- <a href="ntqpointarray.html">TQPointArray</a> a(10);
- <a href="ntqpointarray.html">TQPointArray</a> b;
+ <a href="tqpointarray.html">TQPointArray</a> a(10);
+ <a href="tqpointarray.html">TQPointArray</a> b;
b = painter.xForm(a, 2, 4); // b.<a href="tqmemarray.html#size">size</a>() == 4
b = painter.xForm(a, 2, -1); // b.<a href="tqmemarray.html#size">size</a>() == 8
</pre>
-<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xFormDev">xFormDev</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="xFormDev"></a>TQPainter::xFormDev ( const&nbsp;<a href="ntqrect.html">TQRect</a>&nbsp;&amp;&nbsp;rd ) const
+<h3 class=fn><a href="tqrect.html">TQRect</a> <a name="xFormDev"></a>TQPainter::xFormDev ( const&nbsp;<a href="tqrect.html">TQRect</a>&nbsp;&amp;&nbsp;rd ) const
</h3>
Returns the rectangle <em>rd</em> transformed from device coordinates to
model coordinates.
<p> If world transformation is enabled and rotation or shearing is
used, then the bounding rectangle is returned.
-<p> <p>See also <a href="#xForm">xForm</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xForm">xForm</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqpoint.html">TQPoint</a> <a name="xFormDev-2"></a>TQPainter::xFormDev ( const&nbsp;<a href="ntqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pd ) const
+<h3 class=fn><a href="tqpoint.html">TQPoint</a> <a name="xFormDev-2"></a>TQPainter::xFormDev ( const&nbsp;<a href="tqpoint.html">TQPoint</a>&nbsp;&amp;&nbsp;pd ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the point <em>pd</em> transformed from device coordinates to
model coordinates.
-<p> <p>See also <a href="#xForm">xForm</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xForm">xForm</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqpointarray.html">TQPointArray</a> <a name="xFormDev-3"></a>TQPainter::xFormDev ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;ad ) const
+<h3 class=fn><a href="tqpointarray.html">TQPointArray</a> <a name="xFormDev-3"></a>TQPainter::xFormDev ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;ad ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the point array <em>ad</em> transformed from device coordinates
to model coordinates.
-<p> <p>See also <a href="#xForm">xForm</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xForm">xForm</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
-<h3 class=fn><a href="ntqpointarray.html">TQPointArray</a> <a name="xFormDev-4"></a>TQPainter::xFormDev ( const&nbsp;<a href="ntqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;ad, int&nbsp;index, int&nbsp;npoints ) const
+<h3 class=fn><a href="tqpointarray.html">TQPointArray</a> <a name="xFormDev-4"></a>TQPainter::xFormDev ( const&nbsp;<a href="tqpointarray.html">TQPointArray</a>&nbsp;&amp;&nbsp;ad, int&nbsp;index, int&nbsp;npoints ) const
</h3>
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
<p> Returns the point array <em>ad</em> transformed from device coordinates
@@ -1497,13 +1497,13 @@ last point in the array are transformed.
were transformed.
<p> Example:
<pre>
- <a href="ntqpointarray.html">TQPointArray</a> a(10);
- <a href="ntqpointarray.html">TQPointArray</a> b;
+ <a href="tqpointarray.html">TQPointArray</a> a(10);
+ <a href="tqpointarray.html">TQPointArray</a> b;
b = painter.xFormDev(a, 1, 3); // b.<a href="tqmemarray.html#size">size</a>() == 3
b = painter.xFormDev(a, 1, -1); // b.<a href="tqmemarray.html#size">size</a>() == 9
</pre>
-<p> <p>See also <a href="#xForm">xForm</a>() and <a href="ntqwmatrix.html#map">TQWMatrix::map</a>().
+<p> <p>See also <a href="#xForm">xForm</a>() and <a href="tqwmatrix.html#map">TQWMatrix::map</a>().
<hr><h2>Related Functions</h2>
<h3 class=fn>void <a name="qDrawPlainRect"></a>qDrawPlainRect ( <a href="tqpainter.html">TQPainter</a>&nbsp;*&nbsp;p, int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, const&nbsp;<a href="tqcolor.html">TQColor</a>&nbsp;&amp;&nbsp;c, int&nbsp;lineWidth, const&nbsp;<a href="tqbrush.html">TQBrush</a>&nbsp;*&nbsp;fill )