diff options
Diffstat (limited to 'examples/tetrix')
-rw-r--r-- | examples/tetrix/qtetrix.cpp | 12 | ||||
-rw-r--r-- | examples/tetrix/qtetrix.h | 4 |
2 files changed, 8 insertions, 8 deletions
diff --git a/examples/tetrix/qtetrix.cpp b/examples/tetrix/qtetrix.cpp index 68b49c254..655c2e71a 100644 --- a/examples/tetrix/qtetrix.cpp +++ b/examples/tetrix/qtetrix.cpp @@ -111,12 +111,12 @@ TQTetrix::TQTetrix( TQWidget *parent, const char *name ) showLines->setFrameStyle(TQFrame::Sunken|TQFrame::Box); showLevel->setFrameStyle(TQFrame::Sunken|TQFrame::Box); #endif - tquitButton = new TQPushButton("&Quit",this); + quitButton = new TQPushButton("&Quit",this); startButton = new TQPushButton("&New Game",this); pauseButton = new TQPushButton("&Pause",this); // Don't let the buttons get keyboard focus - tquitButton->setFocusPolicy( TQWidget::NoFocus ); + quitButton->setFocusPolicy( TQWidget::NoFocus ); startButton->setFocusPolicy( TQWidget::NoFocus ); pauseButton->setFocusPolicy( TQWidget::NoFocus ); @@ -140,7 +140,7 @@ TQTetrix::TQTetrix( TQWidget *parent, const char *name ) SLOT(setNum(int))); #endif connect( startButton, SIGNAL(clicked()), board, SLOT(start()) ); - connect( tquitButton , SIGNAL(clicked()), SLOT(tquit())); + connect( quitButton , SIGNAL(clicked()), SLOT(quit())); connect( pauseButton, SIGNAL(clicked()), board, SLOT(pause()) ); board->setGeometry( 150, 20, 153, 333 ); @@ -158,7 +158,7 @@ TQTetrix::TQTetrix( TQWidget *parent, const char *name ) showLines->setNum( 0 ); #endif startButton->setGeometry( 46, 288, 90, 30 ); - tquitButton->setGeometry( 370, 265, 90, 30 ); + quitButton->setGeometry( 370, 265, 90, 30 ); pauseButton->setGeometry( 370, 310, 90, 30 ); board->revealNextPiece(TRUE); @@ -170,7 +170,7 @@ void TQTetrix::gameOver() } -void TQTetrix::tquit() +void TQTetrix::quit() { - qApp->tquit(); + qApp->quit(); } diff --git a/examples/tetrix/qtetrix.h b/examples/tetrix/qtetrix.h index 36d8bd041..5b39051b0 100644 --- a/examples/tetrix/qtetrix.h +++ b/examples/tetrix/qtetrix.h @@ -46,7 +46,7 @@ public: public slots: void gameOver(); - void tquit(); + void quit(); private: void keyPressEvent( TQKeyEvent *e ) { board->keyPressEvent(e); } @@ -61,7 +61,7 @@ private: TQLabel *showLevel; TQLabel *showLines; #endif - TQPushButton *tquitButton; + TQPushButton *quitButton; TQPushButton *startButton; TQPushButton *pauseButton; }; |