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+/****************************************************************
+**
+** Definition of GameBoard class, TQt tutorial 13
+**
+****************************************************************/
+
+#ifndef GAMEBRD_H
+#define GAMEBRD_H
+
+#include <qwidget.h>
+
+class TQPushButton;
+class LCDRange;
+class TQLCDNumber;
+class CannonField;
+
+#include "lcdrange.h"
+#include "cannon.h"
+
+
+class GameBoard : public TQWidget
+{
+ Q_OBJECT
+public:
+ GameBoard( TQWidget *parent=0, const char *name=0 );
+
+protected slots:
+ void fire();
+ void hit();
+ void missed();
+ void newGame();
+
+private:
+ TQLCDNumber *hits;
+ TQLCDNumber *shotsLeft;
+ CannonField *cannonField;
+};
+
+
+#endif // GAMEBRD_H