summaryrefslogtreecommitdiffstats
path: root/doc/man/man3/tqmovie.3qt
blob: 97f337f4a0ce5905d275240f14b7efe7838f83a0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
'\" t
.TH TQMovie 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
.\" Copyright 1992-2007 Trolltech ASA.  All rights reserved.  See the
.\" license file included in the distribution for a complete license
.\" statement.
.\"
.ad l
.nh
.SH NAME
TQMovie \- Incremental loading of animations or images, signalling as it progresses
.SH SYNOPSIS
\fC#include <tqmovie.h>\fR
.PP
.SS "Public Members"
.in +1c
.ti -1c
.BI "\fBTQMovie\fR ()"
.br
.ti -1c
.BI "\fBTQMovie\fR ( int bufsize )"
.br
.ti -1c
.BI "\fBTQMovie\fR ( TQDataSource * src, int bufsize = 1024 )"
.br
.ti -1c
.BI "\fBTQMovie\fR ( const TQString & fileName, int bufsize = 1024 )"
.br
.ti -1c
.BI "\fBTQMovie\fR ( TQByteArray data, int bufsize = 1024 )"
.br
.ti -1c
.BI "\fBTQMovie\fR ( const TQMovie & movie )"
.br
.ti -1c
.BI "\fB~TQMovie\fR ()"
.br
.ti -1c
.BI "TQMovie & \fBoperator=\fR ( const TQMovie & movie )"
.br
.ti -1c
.BI "int \fBpushSpace\fR () const"
.br
.ti -1c
.BI "void \fBpushData\fR ( const uchar * data, int length )"
.br
.ti -1c
.BI "const TQColor & \fBbackgroundColor\fR () const"
.br
.ti -1c
.BI "void \fBsetBackgroundColor\fR ( const TQColor & c )"
.br
.ti -1c
.BI "const TQRect & \fBgetValidRect\fR () const"
.br
.ti -1c
.BI "const TQPixmap & \fBframePixmap\fR () const"
.br
.ti -1c
.BI "const TQImage & \fBframeImage\fR () const"
.br
.ti -1c
.BI "bool \fBisNull\fR () const"
.br
.ti -1c
.BI "int \fBframeNumber\fR () const"
.br
.ti -1c
.BI "int \fBsteps\fR () const"
.br
.ti -1c
.BI "bool \fBpaused\fR () const"
.br
.ti -1c
.BI "bool \fBfinished\fR () const"
.br
.ti -1c
.BI "bool \fBrunning\fR () const"
.br
.ti -1c
.BI "void \fBunpause\fR ()"
.br
.ti -1c
.BI "void \fBpause\fR ()"
.br
.ti -1c
.BI "void \fBstep\fR ()"
.br
.ti -1c
.BI "void \fBstep\fR ( int steps )"
.br
.ti -1c
.BI "void \fBrestart\fR ()"
.br
.ti -1c
.BI "int \fBspeed\fR () const"
.br
.ti -1c
.BI "void \fBsetSpeed\fR ( int percent )"
.br
.ti -1c
.BI "void \fBconnectResize\fR ( TQObject * receiver, const char * member )"
.br
.ti -1c
.BI "void \fBdisconnectResize\fR ( TQObject * receiver, const char * member = 0 )"
.br
.ti -1c
.BI "void \fBconnectUpdate\fR ( TQObject * receiver, const char * member )"
.br
.ti -1c
.BI "void \fBdisconnectUpdate\fR ( TQObject * receiver, const char * member = 0 )"
.br
.ti -1c
.BI "enum \fBStatus\fR { SourceEmpty = -2, UnrecognizedFormat = -1, Paused = 1, EndOfFrame = 2, EndOfLoop = 3, EndOfMovie = 4, SpeedChanged = 5 }"
.br
.ti -1c
.BI "void \fBconnectStatus\fR ( TQObject * receiver, const char * member )"
.br
.ti -1c
.BI "void \fBdisconnectStatus\fR ( TQObject * receiver, const char * member = 0 )"
.br
.in -1c
.SH DESCRIPTION
The TQMovie class provides incremental loading of animations or images, signalling as it progresses.
.PP
The simplest way to display a TQMovie is to use a QLabel and QLabel::setMovie().
.PP
A TQMovie provides a TQPixmap as the framePixmap(); connections can be made via connectResize() and connectUpdate() to receive notification of size and pixmap changes. All decoding is driven by the normal event-processing mechanisms.
.PP
The movie begins playing as soon as the TQMovie is created (actually, once control returns to the event loop). When the last frame in the movie has been played, it may loop back to the start if such looping is defined in the input source.
.PP
TQMovie objects are explicitly shared. This means that a TQMovie copied from another TQMovie will be displaying the same frame at all times. If one shared movie pauses, all pause. To make \fIindependent\fR movies, they must be constructed separately.
.PP
The set of data formats supported by TQMovie is determined by the decoder factories that have been installed; the format of the input is determined as the input is decoded.
.PP
The supported formats are MNG (if TQt is configured with MNG support enabled) and GIF (if TQt is configured with GIF support enabled, see ntqgif.h).
.PP
If TQt is configured to support GIF reading, we are required to state that "The Graphics Interchange Format(c) is the Copyright property of CompuServe Incorporated. GIF(sm) is a Service Mark property of CompuServe Incorporated.
.PP
\fBWarning:\fR If you are in a country that recognizes software patents and in which Unisys holds a patent on LZW compression and/or decompression and you want to use GIF, Unisys may require you to license that technology. Such countries include Canada, Japan, the USA, France, Germany, Italy and the UK.
.PP
GIF support may be removed completely in a future version of Qt. We recommend using the MNG or PNG format.
.PP
<center>
.ce 1
.B "[Image Omitted]"
.PP
</center>
.PP
See also QLabel::setMovie(), Graphics Classes, Image Processing Classes, and Multimedia Classes.
.SS "Member Type Documentation"
.SH "TQMovie::Status"
.TP
\fCTQMovie::SourceEmpty\fR
.TP
\fCTQMovie::UnrecognizedFormat\fR
.TP
\fCTQMovie::Paused\fR
.TP
\fCTQMovie::EndOfFrame\fR
.TP
\fCTQMovie::EndOfLoop\fR
.TP
\fCTQMovie::EndOfMovie\fR
.TP
\fCTQMovie::SpeedChanged\fR
.SH MEMBER FUNCTION DOCUMENTATION
.SH "TQMovie::TQMovie ()"
Constructs a null TQMovie. The only interesting thing to do with such a movie is to assign another movie to it.
.PP
See also isNull().
.SH "TQMovie::TQMovie ( int bufsize )"
Constructs a TQMovie with an external data source. You should later call pushData() to send incoming animation data to the movie.
.PP
The \fIbufsize\fR argument sets the maximum amount of data the movie will transfer from the data source per event loop. The lower this value, the better interleaved the movie playback will be with other event processing, but the slower the overall processing will be.
.PP
See also pushData().
.SH "TQMovie::TQMovie ( TQDataSource * src, int bufsize = 1024 )"
Constructs a TQMovie that reads an image sequence from the given data source, \fIsrc\fR. The source must be allocated dynamically, because TQMovie will take ownership of it and will destroy it when the movie is destroyed. The movie starts playing as soon as event processing continues.
.PP
The \fIbufsize\fR argument sets the maximum amount of data the movie will transfer from the data source per event loop. The lower this value, the better interleaved the movie playback will be with other event processing, but the slower the overall processing will be.
.SH "TQMovie::TQMovie ( const TQString & fileName, int bufsize = 1024 )"
Constructs a TQMovie that reads an image sequence from the file, \fIfileName\fR.
.PP
The \fIbufsize\fR argument sets the maximum amount of data the movie will transfer from the data source per event loop. The lower this value, the better interleaved the movie playback will be with other event processing, but the slower the overall processing will be.
.SH "TQMovie::TQMovie ( TQByteArray data, int bufsize = 1024 )"
Constructs a TQMovie that reads an image sequence from the byte array, \fIdata\fR.
.PP
The \fIbufsize\fR argument sets the maximum amount of data the movie will transfer from the data source per event loop. The lower this value, the better interleaved the movie playback will be with other event processing, but the slower the overall processing will be.
.SH "TQMovie::TQMovie ( const TQMovie & movie )"
Constructs a movie that uses the same data as movie \fImovie\fR. TQMovies use explicit sharing, so operations on the copy will affect both.
.SH "TQMovie::~TQMovie ()"
Destroys the TQMovie. If this is the last reference to the data of the movie, the data is deallocated.
.SH "const TQColor & TQMovie::backgroundColor () const"
Returns the background color of the movie set by setBackgroundColor().
.SH "void TQMovie::connectResize ( TQObject * receiver, const char * member )"
Connects the \fIreceiver\fR's \fImember\fR of type \fCvoid member(const TQSize&)\fR so that it is signalled when the movie changes size.
.PP
Note that due to the explicit sharing of TQMovie objects, these connections persist until they are explicitly disconnected with disconnectResize() or until \fIevery\fR shared copy of the movie is deleted.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::connectStatus ( TQObject * receiver, const char * member )"
Connects the \fIreceiver\fR's \fImember\fR, of type \fCvoid member(int)\fR so that it is signalled when the movie changes status. The status codes are negative for errors and positive for information.
.PP
<center>.nf
.TS
l - l. Status Code Meaning TQMovie::SourceEmpty signalled if the input cannot be read. TQMovie::UnrecognizedFormat signalled if the input data is unrecognized. TQMovie::Paused signalled when the movie is paused by a call to paused() or by after stepping pauses. TQMovie::EndOfFrame signalled at end-of-frame after any update and Paused signals. TQMovie::EndOfLoop signalled at end-of-loop, after any update signals, EndOfFrame - but before EndOfMovie. TQMovie::EndOfMovie
.TE
.fi
</center>
.PP
More status messages may be added in the future, so a general test for errors would test for negative.
.PP
Note that due to the explicit sharing of TQMovie objects, these connections persist until they are explicitly disconnected with disconnectStatus() or until \fIevery\fR shared copy of the movie is deleted.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::connectUpdate ( TQObject * receiver, const char * member )"
Connects the \fIreceiver\fR's \fImember\fR of type \fCvoid member(const TQRect&)\fR so that it is signalled when an area of the framePixmap() has changed since the previous frame.
.PP
Note that due to the explicit sharing of TQMovie objects, these connections persist until they are explicitly disconnected with disconnectUpdate() or until \fIevery\fR shared copy of the movie is deleted.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::disconnectResize ( TQObject * receiver, const char * member = 0 )"
Disconnects the \fIreceiver\fR's \fImember\fR (or all members if \fImember\fR is zero) that were previously connected by connectResize().
.SH "void TQMovie::disconnectStatus ( TQObject * receiver, const char * member = 0 )"
Disconnects the \fIreceiver\fR's \fImember\fR (or all members if \fImember\fR is zero) that were previously connected by connectStatus().
.SH "void TQMovie::disconnectUpdate ( TQObject * receiver, const char * member = 0 )"
Disconnects the \fIreceiver\fR's \fImember\fR (or all members if \\q member is zero) that were previously connected by connectUpdate().
.SH "bool TQMovie::finished () const"
Returns TRUE if the image is no longer playing: this happens when all loops of all frames are complete; otherwise returns FALSE.
.PP
Example: movies/main.cpp.
.SH "const TQImage & TQMovie::frameImage () const"
Returns the current frame of the movie, as a TQImage. It is not generally useful to keep a copy of this image. Also note that you must not call this function if the movie is finished(), since by then the image will not be available.
.PP
See also framePixmap().
.SH "int TQMovie::frameNumber () const"
Returns the number of times EndOfFrame has been emitted since the start of the current loop of the movie. Thus, before any EndOfFrame has been emitted the value will be 0; within slots processing the first signal, frameNumber() will be 1, and so on.
.SH "const TQPixmap & TQMovie::framePixmap () const"
Returns the current frame of the movie, as a TQPixmap. It is not generally useful to keep a copy of this pixmap. It is better to keep a copy of the TQMovie and get the framePixmap() only when needed for drawing.
.PP
See also frameImage().
.PP
Example: movies/main.cpp.
.SH "const TQRect & TQMovie::getValidRect () const"
Returns the area of the pixmap for which pixels have been generated.
.SH "bool TQMovie::isNull () const"
Returns TRUE if the movie is null; otherwise returns FALSE.
.SH "TQMovie & TQMovie::operator= ( const TQMovie & movie )"
Makes this movie use the same data as movie \fImovie\fR. TQMovies use explicit sharing.
.SH "void TQMovie::pause ()"
Pauses the progress of the animation.
.PP
See also unpause().
.PP
Example: movies/main.cpp.
.SH "bool TQMovie::paused () const"
Returns TRUE if the image is paused; otherwise returns FALSE.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::pushData ( const uchar * data, int length )"
Pushes \fIlength\fR bytes from \fIdata\fR into the movie. \fIlength\fR must be no more than the amount returned by pushSpace() since the previous call to pushData().
.SH "int TQMovie::pushSpace () const"
Returns the maximum amount of data that can currently be pushed into the movie by a call to pushData(). This is affected by the initial buffer size, but varies as the movie plays and data is consumed.
.SH "void TQMovie::restart ()"
Rewinds the movie to the beginning. If the movie has not been paused, it begins playing again.
.PP
Example: movies/main.cpp.
.SH "bool TQMovie::running () const"
Returns TRUE if the image is not single-stepping, not paused, and not finished; otherwise returns FALSE.
.SH "void TQMovie::setBackgroundColor ( const TQColor & c )"
Sets the background color of the pixmap to \fIc\fR. If the background color isValid(), the pixmap will never have a mask because the background color will be used in transparent regions of the image.
.PP
See also backgroundColor().
.SH "void TQMovie::setSpeed ( int percent )"
Sets the movie's play speed as a percentage, to \fIpercent\fR. This is a percentage of the speed dictated by the input data format. The default is 100 percent.
.SH "int TQMovie::speed () const"
Returns the movie's play speed as a percentage. The default is 100 percent.
.PP
See also setSpeed().
.SH "void TQMovie::step ()"
Steps forward 1 frame and then pauses.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::step ( int steps )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Steps forward, showing \fIsteps\fR frames, and then pauses.
.SH "int TQMovie::steps () const"
Returns the number of steps remaining after a call to step(). If the movie is paused, steps() returns 0. If it's running normally or is finished, steps() returns a negative number.
.PP
Example: movies/main.cpp.
.SH "void TQMovie::unpause ()"
Unpauses the progress of the animation.
.PP
See also pause().
.PP
Example: movies/main.cpp.

.SH "SEE ALSO"
.BR http://doc.trolltech.com/tqmovie.html
.BR http://www.trolltech.com/faq/tech.html
.SH COPYRIGHT
Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com.  See the
license file included in the distribution for a complete license
statement.
.SH AUTHOR
Generated automatically from the source code.
.SH BUGS
If you find a bug in Qt, please report it as described in
.BR http://doc.trolltech.com/bughowto.html .
Good bug reports help us to help you. Thank you.
.P
The definitive TQt documentation is provided in HTML format; it is
located at $TQTDIR/doc/html and can be read using TQt Assistant or with
a web browser. This man page is provided as a convenience for those
users who prefer man pages, although this format is not officially
supported by Trolltech. 
.P
If you find errors in this manual page, please report them to
.BR qt-bugs@trolltech.com .
Please include the name of the manual page (tqmovie.3qt) and the Qt
version (3.3.8).