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+///////////////////////////////////////////////////////////////////////
+// -------------------
+// DeKorator window decoration for KDE
+// -------------------
+// Copyright (C) 2005 moty rahamim <moty.rahamim@gmail.com>
+//
+// Based on Example-0.8, some ideas and code have been taken from plastik and KCMicons
+//
+// Example window decoration for KDE
+// Copyright (c) 2003, 2004 David Johnson <david@usermode.org>
+//
+// Plastik KWin window decoration
+// Copyright (C) 2003-2005 Sandro Giessl <sandro@giessl.com>
+//
+// KCMicons for KDE
+// Copyright (c) 2000 Antonio Larrosa <larrosa@kde.org>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+///////////////////////////////////////////////////////////////////////
+
+#include "shadow.h"
+#include <qcolor.h>
+
+ShadowEngine::ShadowEngine()
+{
+ thickness_ = 1;
+ multiplicationFactor_ = 10.0;
+}
+
+ShadowEngine::~ShadowEngine()
+{
+}
+
+QImage ShadowEngine::makeShadow(const QPixmap& textPixmap, const QColor &bgColor)
+{
+ QImage result;
+
+ // create a new image for for the shaddow
+ int w = textPixmap.width();
+ int h = textPixmap.height();
+
+ // avoid calling these methods for every pixel
+ int bgRed = bgColor.red();
+ int bgGreen = bgColor.green();
+ int bgBlue = bgColor.blue();
+
+ double alphaShadow;
+
+ /*
+ * This is the source pixmap
+ */
+ QImage img = textPixmap.convertToImage().convertDepth(32);
+
+ /*
+ * Resize the image if necessary
+ */
+ if ((result.width() != w) || (result.height() != h))
+ {
+ result.create(w, h, 32);
+ }
+
+ result.fill(0); // all black
+ result.setAlphaBuffer(true);
+
+ for (int i = thickness_; i < w - thickness_; i++)
+ {
+ for (int j = thickness_; j < h - thickness_; j++)
+ {
+ alphaShadow = decay(img, i, j);
+ alphaShadow = (alphaShadow > 180.0) ? 180.0 : alphaShadow;
+ // update the shadow's i,j pixel.
+ result.setPixel(i,j, qRgba(bgRed, bgGreen , bgBlue, (int) alphaShadow));
+ }
+ }
+ return result;
+}
+
+double ShadowEngine::decay(QImage& source, int i, int j)
+{
+ // create a new image for the shadow
+ int w = source.width();
+ int h = source.height();
+ int sx, sy;
+
+ double alphaShadow = 0;
+ double opacity = 0;
+ for (int k = 1; k <= thickness_; k++) {
+ /* Generate a shadow thickness_ pixels thicker
+ * on either side than the text image. Ensure
+ * that i +/- k and j +/- k are within the
+ * bounds of the text pixmap.
+ */
+ opacity = 0;
+ for (int l = -k; l <= k; l++) {
+ if (i < k)
+ sx = 0;
+ else if (i >= w - k)
+ sx = w - 1;
+ else
+ sx = i + l;
+
+ for (int m = -k; m <= k; m++) {
+ if (j < k)
+ sy = 0;
+ else if (j >= h - k)
+ sy = h - 1;
+ else
+ sy = j + m;
+
+ opacity += qGray(source.pixel(sx, sy));
+ }
+ }
+ alphaShadow += opacity / multiplicationFactor_;
+ }
+ return alphaShadow;
+}