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-rw-r--r--freerdp/xrdp-color.c246
1 files changed, 246 insertions, 0 deletions
diff --git a/freerdp/xrdp-color.c b/freerdp/xrdp-color.c
new file mode 100644
index 00000000..16765377
--- /dev/null
+++ b/freerdp/xrdp-color.c
@@ -0,0 +1,246 @@
+/*
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ xrdp: A Remote Desktop Protocol server.
+ Copyright (C) Jay Sorg 2010
+
+ freerdp wrapper
+
+*/
+
+#include "xrdp-freerdp.h"
+
+char* APP_CC
+convert_bitmap(int in_bpp, int out_bpp, char* bmpdata,
+ int width, int height, int* palette)
+{
+ char* out;
+ char* src;
+ char* dst;
+ int i;
+ int j;
+ int red;
+ int green;
+ int blue;
+ int pixel;
+
+ if ((in_bpp == 8) && (out_bpp == 8))
+ {
+ out = (char*)g_malloc(width * height, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui8*)src);
+ pixel = palette[pixel];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR8(red, green, blue);
+ *dst = pixel;
+ src++;
+ dst++;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 8) && (out_bpp == 16))
+ {
+ out = (char*)g_malloc(width * height * 2, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui8*)src);
+ pixel = palette[pixel];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR16(red, green, blue);
+ *((tui16*)dst) = pixel;
+ src++;
+ dst += 2;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 8) && (out_bpp == 24))
+ {
+ out = (char*)g_malloc(width * height * 4, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui8*)src);
+ pixel = palette[pixel];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR24RGB(red, green, blue);
+ *((tui32*)dst) = pixel;
+ src++;
+ dst += 4;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 15) && (out_bpp == 16))
+ {
+ out = (char*)g_malloc(width * height * 2, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui16*)src);
+ SPLITCOLOR15(red, green, blue, pixel);
+ pixel = COLOR16(red, green, blue);
+ *((tui16*)dst) = pixel;
+ src += 2;
+ dst += 2;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 15) && (out_bpp == 24))
+ {
+ out = (char*)g_malloc(width * height * 4, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui16*)src);
+ SPLITCOLOR15(red, green, blue, pixel);
+ pixel = COLOR24RGB(red, green, blue);
+ *((tui32*)dst) = pixel;
+ src += 2;
+ dst += 4;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 16) && (out_bpp == 16))
+ {
+ return bmpdata;
+ }
+ if ((in_bpp == 16) && (out_bpp == 24))
+ {
+ out = (char*)g_malloc(width * height * 4, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ pixel = *((tui16*)src);
+ SPLITCOLOR16(red, green, blue, pixel);
+ pixel = COLOR24RGB(red, green, blue);
+ *((tui32*)dst) = pixel;
+ src += 2;
+ dst += 4;
+ }
+ }
+ return out;
+ }
+ if ((in_bpp == 24) && (out_bpp == 24))
+ {
+ out = (char*)g_malloc(width * height * 4, 0);
+ src = bmpdata;
+ dst = out;
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ blue = *((tui8*)src);
+ src++;
+ green = *((tui8*)src);
+ src++;
+ red = *((tui8*)src);
+ src++;
+ pixel = COLOR24RGB(red, green, blue);
+ *((tui32*)dst) = pixel;
+ dst += 4;
+ }
+ }
+ return out;
+ }
+ return 0;
+}
+
+/*****************************************************************************/
+/* returns color or 0 */
+int APP_CC
+convert_color(int in_bpp, int out_bpp, int in_color, int* palette)
+{
+ int pixel;
+ int red;
+ int green;
+ int blue;
+
+ if ((in_bpp == 8) && (out_bpp == 8))
+ {
+ pixel = palette[in_color];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR8(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 8) && (out_bpp == 16))
+ {
+ pixel = palette[in_color];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR16(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 8) && (out_bpp == 24))
+ {
+ pixel = palette[in_color];
+ SPLITCOLOR32(red, green, blue, pixel);
+ pixel = COLOR24BGR(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 15) && (out_bpp == 16))
+ {
+ pixel = in_color;
+ SPLITCOLOR15(red, green, blue, pixel);
+ pixel = COLOR16(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 15) && (out_bpp == 24))
+ {
+ pixel = in_color;
+ SPLITCOLOR15(red, green, blue, pixel);
+ pixel = COLOR24BGR(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 16) && (out_bpp == 16))
+ {
+ return in_color;
+ }
+ if ((in_bpp == 16) && (out_bpp == 24))
+ {
+ pixel = in_color;
+ SPLITCOLOR16(red, green, blue, pixel);
+ pixel = COLOR24BGR(red, green, blue);
+ return pixel;
+ }
+ if ((in_bpp == 24) && (out_bpp == 24))
+ {
+ return in_color;
+ }
+ return 0;
+}