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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-01-20 01:29:50 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-01-20 01:29:50 +0000
commit8362bf63dea22bbf6736609b0f49c152f975eb63 (patch)
tree0eea3928e39e50fae91d4e68b21b1e6cbae25604 /krita/core/tiles/kis_tileddatamanager.cc
downloadkoffice-8362bf63dea22bbf6736609b0f49c152f975eb63.tar.gz
koffice-8362bf63dea22bbf6736609b0f49c152f975eb63.zip
Added old abandoned KDE3 version of koffice
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/koffice@1077364 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'krita/core/tiles/kis_tileddatamanager.cc')
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diff --git a/krita/core/tiles/kis_tileddatamanager.cc b/krita/core/tiles/kis_tileddatamanager.cc
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+/*
+ * Copyright (c) 2004 Casper Boemann <cbr@boemann.dk>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <qvaluevector.h>
+
+#include <kdebug.h>
+
+#include <KoStore.h>
+
+#include "kis_global.h"
+#include "kis_debug_areas.h"
+#include "kis_tileddatamanager.h"
+#include "kis_tilediterator.h"
+#include "kis_tile.h"
+#include "kis_memento.h"
+#include "kis_tilemanager.h"
+
+/* The data area is divided into tiles each say 64x64 pixels (defined at compiletime)
+ * The tiles are laid out in a matrix that can have negative indexes.
+ * The matrix grows automatically if needed (a call for writeacces to a tile outside the current extent)
+ * Even though the matrix has grown it may still not contain tiles at specific positions. They are created on demand
+ */
+
+KisTiledDataManager::KisTiledDataManager(Q_UINT32 pixelSize, const Q_UINT8 *defPixel)
+{
+ m_pixelSize = pixelSize;
+
+ m_defPixel = new Q_UINT8[m_pixelSize];
+ Q_CHECK_PTR(m_defPixel);
+ memcpy(m_defPixel, defPixel, m_pixelSize);
+
+ m_defaultTile = new KisTile(pixelSize,0,0, m_defPixel);
+ Q_CHECK_PTR(m_defaultTile);
+
+ m_hashTable = new KisTile * [1024];
+ Q_CHECK_PTR(m_hashTable);
+
+ for(int i = 0; i < 1024; i++)
+ m_hashTable [i] = 0;
+ m_numTiles = 0;
+ m_currentMemento = 0;
+ m_extentMinX = Q_INT32_MAX;
+ m_extentMinY = Q_INT32_MAX;
+ m_extentMaxX = Q_INT32_MIN;
+ m_extentMaxY = Q_INT32_MIN;
+}
+
+KisTiledDataManager::KisTiledDataManager(const KisTiledDataManager & dm)
+ : KShared()
+{
+ m_pixelSize = dm.m_pixelSize;
+
+ m_defPixel = new Q_UINT8[m_pixelSize];
+ Q_CHECK_PTR(m_defPixel);
+ memcpy(m_defPixel, dm.m_defPixel, m_pixelSize);
+
+ m_defaultTile = new KisTile(*dm.m_defaultTile, dm.m_defaultTile->getCol(), dm.m_defaultTile->getRow());
+ Q_CHECK_PTR(m_defaultTile);
+
+ m_hashTable = new KisTile * [1024];
+ Q_CHECK_PTR(m_hashTable);
+
+ m_numTiles = 0;
+ m_currentMemento = 0;
+ m_extentMinX = dm.m_extentMinX;
+ m_extentMinY = dm.m_extentMinY;
+ m_extentMaxX = dm.m_extentMaxX;
+ m_extentMaxY = dm.m_extentMaxY;
+
+ // Deep copy every tile. XXX: Make this copy-on-write!
+ for(int i = 0; i < 1024; i++)
+ {
+ const KisTile *tile = dm.m_hashTable[i];
+
+ m_hashTable[i] = 0;
+
+ while(tile)
+ {
+ KisTile *newtile = new KisTile(*tile, tile->getCol(), tile->getRow());
+ Q_CHECK_PTR(newtile);
+
+ newtile->setNext(m_hashTable[i]);
+ m_hashTable[i] = newtile;
+ tile = tile->getNext();
+
+ m_numTiles++;
+ }
+ }
+
+}
+
+KisTiledDataManager::~KisTiledDataManager()
+{
+ // Deep delete every tile
+ for(int i = 0; i < 1024; i++)
+ {
+ const KisTile *tile = m_hashTable[i];
+
+ while(tile)
+ {
+ const KisTile *deltile = tile;
+ tile = tile->getNext();
+ delete deltile;
+ }
+ }
+ delete [] m_hashTable;
+ delete m_defaultTile;
+ delete [] m_defPixel;
+}
+
+void KisTiledDataManager::setDefaultPixel(const Q_UINT8 *defPixel)
+{
+ if (defPixel == 0) return;
+
+ memcpy(m_defPixel, defPixel, m_pixelSize);
+
+ m_defaultTile->setData(m_defPixel);
+}
+
+bool KisTiledDataManager::write(KoStore *store)
+{
+
+ if (store == 0) return false;
+ //Q_ASSERT(store != 0);
+
+ char str[80];
+
+ sprintf(str, "%d\n", m_numTiles);
+ store->write(str,strlen(str));
+
+ for(int i = 0; i < 1024; i++)
+ {
+ const KisTile *tile = m_hashTable[i];
+
+ while(tile)
+ {
+ sprintf(str, "%d,%d,%d,%d\n", tile->getCol() * KisTile::WIDTH,
+ tile->getRow() * KisTile::HEIGHT,
+ KisTile::WIDTH, KisTile::HEIGHT);
+ store->write(str,strlen(str));
+
+ tile->addReader();
+ store->write((char *)tile->m_data, KisTile::HEIGHT * KisTile::WIDTH * m_pixelSize);
+ tile->removeReader();
+
+ tile = tile->getNext();
+ }
+ }
+
+ return true;
+}
+bool KisTiledDataManager::read(KoStore *store)
+{
+ if (store == 0) return false;
+ //Q_ASSERT(store != 0);
+
+ char str[80];
+ Q_INT32 x,y,w,h;
+
+ QIODevice *stream = store->device();
+ if (stream == 0) return false;
+ //Q_ASSERT(stream != 0);
+
+ stream->readLine(str, 79);
+
+ sscanf(str,"%u",&m_numTiles);
+
+ for(Q_UINT32 i = 0; i < m_numTiles; i++)
+ {
+ stream->readLine(str, 79);
+ sscanf(str,"%d,%d,%d,%d",&x,&y,&w,&h);
+
+ // the following is only correct as long as tile size is not changed
+ // The first time we change tilesize the dimensions just read needs to be respected
+ // but for now we just assume that tiles are the same size as ever.
+ Q_INT32 row = yToRow(y);
+ Q_INT32 col = xToCol(x);
+ Q_UINT32 tileHash = calcTileHash(col, row);
+
+ KisTile *tile = new KisTile(m_pixelSize, col, row, m_defPixel);
+ Q_CHECK_PTR(tile);
+
+ updateExtent(col,row);
+
+ tile->addReader();
+ store->read((char *)tile->m_data, KisTile::HEIGHT * KisTile::WIDTH * m_pixelSize);
+ tile->removeReader();
+
+ tile->setNext(m_hashTable[tileHash]);
+ m_hashTable[tileHash] = tile;
+ }
+ return true;
+}
+
+void KisTiledDataManager::extent(Q_INT32 &x, Q_INT32 &y, Q_INT32 &w, Q_INT32 &h) const
+{
+ x = m_extentMinX;
+ y = m_extentMinY;
+
+ if (m_extentMaxX >= m_extentMinX) {
+ w = m_extentMaxX - m_extentMinX + 1;
+ } else {
+ w = 0;
+ }
+
+ if (m_extentMaxY >= m_extentMinY) {
+ h = m_extentMaxY - m_extentMinY + 1;
+ } else {
+ h = 0;
+ }
+}
+
+QRect KisTiledDataManager::extent() const
+{
+ Q_INT32 x;
+ Q_INT32 y;
+ Q_INT32 w;
+ Q_INT32 h;
+
+ extent(x, y, w, h);
+
+ return QRect(x, y, w, h);
+}
+
+void KisTiledDataManager::setExtent(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h)
+{
+ QRect newRect = QRect(x, y, w, h).normalize();
+ //printRect("newRect", newRect);
+ QRect oldRect = QRect(m_extentMinX, m_extentMinY, m_extentMaxX - m_extentMinX + 1, m_extentMaxY - m_extentMinY + 1).normalize();
+ //printRect("oldRect", oldRect);
+
+ // Do nothing if the desired size is bigger than we currently are: that is handled by the autoextending automatically
+ if (newRect.contains(oldRect)) return;
+
+ // Loop through all tiles, if a tile is wholly outside the extent, add to the memento, then delete it,
+ // if the tile is partially outside the extent, clear the outside pixels to the default pixel.
+ for(int tileHash = 0; tileHash < 1024; tileHash++)
+ {
+ KisTile *tile = m_hashTable[tileHash];
+ KisTile *previousTile = 0;
+
+ while(tile)
+ {
+ QRect tileRect = QRect(tile->getCol() * KisTile::WIDTH, tile->getRow() * KisTile::HEIGHT, KisTile::WIDTH, KisTile::HEIGHT);
+ //printRect("tileRect", tileRect);
+
+ if (newRect.contains(tileRect)) {
+ // Completely inside, do nothing
+ previousTile = tile;
+ tile = tile->getNext();
+ }
+ else {
+ ensureTileMementoed(tile->getCol(), tile->getRow(), tileHash, tile);
+
+ if (newRect.intersects(tileRect)) {
+
+ // Create the intersection of the tile and new rect
+ QRect intersection = newRect.intersect(tileRect);
+ //printRect("intersection", intersection);
+ intersection.setRect(intersection.x() - tileRect.x(), intersection.y() - tileRect.y(), intersection.width(), intersection.height());
+
+ // This can be done a lot more efficiently, no doubt, by clearing runs of pixels to the left and the right of
+ // the intersecting line.
+ tile->addReader();
+ for (int y = 0; y < KisTile::HEIGHT; ++y) {
+ for (int x = 0; x < KisTile::WIDTH; ++x) {
+ if (!intersection.contains(x,y)) {
+ Q_UINT8 * ptr = tile->data(x, y);
+ memcpy(ptr, m_defPixel, m_pixelSize);
+ }
+ }
+ }
+ tile->removeReader();
+ previousTile = tile;
+ tile = tile->getNext();
+ }
+ else {
+ KisTile *deltile = tile;
+ tile = tile->getNext();
+
+ m_numTiles--;
+
+ if (previousTile)
+ previousTile->setNext(tile);
+ else
+ m_hashTable[tileHash] = tile;
+ delete deltile;
+ }
+ }
+ }
+ }
+
+ // Set the extent correctly
+ m_extentMinX = x;
+ m_extentMinY = y;
+ m_extentMaxX = x + w - 1;
+ m_extentMaxY = y + h - 1;
+}
+
+void KisTiledDataManager::recalculateExtent()
+{
+ m_extentMinX = Q_INT32_MAX;
+ m_extentMinY = Q_INT32_MAX;
+ m_extentMaxX = Q_INT32_MIN;
+ m_extentMaxY = Q_INT32_MIN;
+
+ // Loop through all tiles.
+ for (int tileHash = 0; tileHash < 1024; tileHash++)
+ {
+ const KisTile *tile = m_hashTable[tileHash];
+
+ while (tile)
+ {
+ updateExtent(tile->getCol(), tile->getRow());
+ tile = tile->getNext();
+ }
+ }
+}
+
+void KisTiledDataManager::clear(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h, Q_UINT8 clearValue)
+{
+ if (w < 1 || h < 1) {
+ return;
+ }
+
+ Q_INT32 firstColumn = xToCol(x);
+ Q_INT32 lastColumn = xToCol(x + w - 1);
+
+ Q_INT32 firstRow = yToRow(y);
+ Q_INT32 lastRow = yToRow(y + h - 1);
+
+ QRect clearRect(x, y, w, h);
+
+ const Q_UINT32 rowStride = KisTile::WIDTH * m_pixelSize;
+
+ for (Q_INT32 row = firstRow; row <= lastRow; ++row) {
+ for (Q_INT32 column = firstColumn; column <= lastColumn; ++column) {
+
+ KisTile *tile = getTile(column, row, true);
+ QRect tileRect = tile->extent();
+
+ QRect clearTileRect = clearRect & tileRect;
+
+ tile->addReader();
+ if (clearTileRect == tileRect) {
+ // Clear whole tile
+ memset(tile->data(), clearValue, KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize);
+ } else {
+
+ Q_UINT32 rowsRemaining = clearTileRect.height();
+ Q_UINT8 *dst = tile->data(clearTileRect.x() - tileRect.x(), clearTileRect.y() - tileRect.y());
+
+ while (rowsRemaining > 0) {
+ memset(dst, clearValue, clearTileRect.width() * m_pixelSize);
+ dst += rowStride;
+ --rowsRemaining;
+ }
+ }
+ tile->removeReader();
+ }
+ }
+}
+
+void KisTiledDataManager::clear(Q_INT32 x, Q_INT32 y, Q_INT32 w, Q_INT32 h, const Q_UINT8 *clearPixel)
+{
+ Q_ASSERT(clearPixel != 0);
+
+ if (clearPixel == 0 || w < 1 || h < 1) {
+ return;
+ }
+
+ bool pixelBytesAreTheSame = true;
+
+ for (Q_UINT32 i = 0; i < m_pixelSize; ++i) {
+ if (clearPixel[i] != clearPixel[0]) {
+ pixelBytesAreTheSame = false;
+ break;
+ }
+ }
+
+ if (pixelBytesAreTheSame) {
+ clear(x, y, w, h, clearPixel[0]);
+ } else {
+
+ Q_INT32 firstColumn = xToCol(x);
+ Q_INT32 lastColumn = xToCol(x + w - 1);
+
+ Q_INT32 firstRow = yToRow(y);
+ Q_INT32 lastRow = yToRow(y + h - 1);
+
+ QRect clearRect(x, y, w, h);
+
+ const Q_UINT32 rowStride = KisTile::WIDTH * m_pixelSize;
+
+ Q_UINT8 *clearPixelData = 0;
+
+ if (w >= KisTile::WIDTH && h >= KisTile::HEIGHT) {
+
+ // There might be a whole tile to be cleared so generate a cleared tile.
+ clearPixelData = new Q_UINT8[KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize];
+
+ Q_UINT8 *dst = clearPixelData;
+ Q_UINT32 pixelsRemaining = KisTile::WIDTH;
+
+ // Generate one row
+ while (pixelsRemaining > 0) {
+ memcpy(dst, clearPixel, m_pixelSize);
+ dst += m_pixelSize;
+ --pixelsRemaining;
+ }
+
+ Q_UINT32 rowsRemaining = KisTile::HEIGHT - 1;
+
+ // Copy to the rest of the rows.
+ while (rowsRemaining > 0) {
+ memcpy(dst, clearPixelData, rowStride);
+ dst += rowStride;
+ --rowsRemaining;
+ }
+
+ } else {
+
+ // Generate one row
+ Q_UINT32 maxRunLength = QMIN(w, KisTile::WIDTH);
+
+ clearPixelData = new Q_UINT8[maxRunLength * m_pixelSize];
+
+ Q_UINT8 *dst = clearPixelData;
+ Q_UINT32 pixelsRemaining = maxRunLength;
+
+ while (pixelsRemaining > 0) {
+ memcpy(dst, clearPixel, m_pixelSize);
+ dst += m_pixelSize;
+ --pixelsRemaining;
+ }
+ }
+
+ for (Q_INT32 row = firstRow; row <= lastRow; ++row) {
+ for (Q_INT32 column = firstColumn; column <= lastColumn; ++column) {
+
+ KisTile *tile = getTile(column, row, true);
+ QRect tileRect = tile->extent();
+
+ QRect clearTileRect = clearRect & tileRect;
+
+ if (clearTileRect == tileRect) {
+
+ // Clear whole tile
+ tile->addReader();
+ memcpy(tile->data(), clearPixelData, KisTile::WIDTH * KisTile::HEIGHT * m_pixelSize);
+ tile->removeReader();
+ } else {
+
+ Q_UINT32 rowsRemaining = clearTileRect.height();
+ tile->addReader();
+ Q_UINT8 *dst = tile->data(clearTileRect.x() - tileRect.x(), clearTileRect.y() - tileRect.y());
+
+ while (rowsRemaining > 0) {
+ memcpy(dst, clearPixelData, clearTileRect.width() * m_pixelSize);
+ dst += rowStride;
+ --rowsRemaining;
+ }
+ tile->removeReader();
+ }
+ }
+ }
+
+ delete [] clearPixelData;
+ }
+}
+
+void KisTiledDataManager::clear()
+{
+ // Loop through all tiles, add to the memento, then delete it,
+ for(int tileHash = 0; tileHash < 1024; tileHash++)
+ {
+ const KisTile *tile = m_hashTable[tileHash];
+
+ while(tile)
+ {
+ ensureTileMementoed(tile->getCol(), tile->getRow(), tileHash, tile);
+
+ const KisTile *deltile = tile;
+ tile = tile->getNext();
+
+ delete deltile;
+ }
+ m_hashTable[tileHash] = 0;
+ }
+
+ m_numTiles = 0;
+
+ // Set the extent correctly
+ m_extentMinX = Q_INT32_MAX;
+ m_extentMinY = Q_INT32_MAX;
+ m_extentMaxX = Q_INT32_MIN;
+ m_extentMaxY = Q_INT32_MIN;
+}
+
+void KisTiledDataManager::paste(KisDataManagerSP data, Q_INT32 sx, Q_INT32 sy, Q_INT32 dx, Q_INT32 dy,
+ Q_INT32 w, Q_INT32 h)
+{
+ //CBR_MISSING
+ sx=sy=dx=dy=w=h;data=0;
+}
+
+
+Q_UINT32 KisTiledDataManager::calcTileHash(Q_INT32 col, Q_INT32 row)
+{
+ return ((row << 5) + (col & 0x1F)) & 0x3FF;
+}
+
+KisMementoSP KisTiledDataManager::getMemento()
+{
+ m_currentMemento = new KisMemento(m_pixelSize);
+ Q_CHECK_PTR(m_currentMemento);
+
+ memcpy(m_currentMemento->m_defPixel, m_defPixel, m_pixelSize);
+
+ return m_currentMemento;
+}
+
+void KisTiledDataManager::rollback(KisMementoSP memento)
+{
+ if (memento == 0) return;
+ //Q_ASSERT(memento != 0);
+
+ if (m_currentMemento != 0) {
+ // Undo means our current memento is no longer valid so remove it.
+ m_currentMemento = 0;
+ }
+
+ // Rollback means restoring all of the tiles in the memento to our hashtable.
+
+ // But first clear the memento redo hashtable.
+ // This is nessesary as new changes might have been done since last rollback (automatic filters)
+ for(int i = 0; i < 1024; i++)
+ {
+ memento->deleteAll(memento->m_redoHashTable[i]);
+ memento->m_redoHashTable[i]=0;
+ }
+
+ // Also clear the table of deleted tiles
+ memento->clearTilesToDeleteOnRedo();
+
+ // Now on to the real rollback
+
+ memcpy(memento->m_redoDefPixel, m_defPixel, m_pixelSize);
+ setDefaultPixel(memento->m_defPixel);
+
+ for(int i = 0; i < 1024; i++)
+ {
+ KisTile *tile = memento->m_hashTable[i];
+
+ while(tile)
+ {
+ // The memento has a tile stored that we need to roll back
+ // Now find the corresponding one in our hashtable
+ KisTile *curTile = m_hashTable[i];
+ KisTile *preTile = 0;
+ while(curTile)
+ {
+ if(curTile->getRow() == tile->getRow() && curTile->getCol() == tile->getCol())
+ {
+ break;
+ }
+ preTile = curTile;
+ curTile = curTile->getNext();
+ }
+
+ if(curTile)
+ {
+ // Remove it from our hashtable
+ if(preTile)
+ preTile->setNext(curTile->getNext());
+ else
+ m_hashTable[i]= curTile->getNext();
+
+ m_numTiles--;
+
+ // And put it in the redo hashtable of the memento
+ curTile->setNext(memento->m_redoHashTable[i]);
+ memento->m_redoHashTable[i] = curTile;
+ }
+ else
+ {
+ memento->addTileToDeleteOnRedo(tile->getCol(), tile->getRow());
+ // As we are pratically adding a new tile we need to update the extent
+ updateExtent(tile->getCol(), tile->getRow());
+ }
+
+ // Put a copy of the memento tile into our hashtable
+ curTile = new KisTile(*tile);
+ Q_CHECK_PTR(curTile);
+ m_numTiles++;
+
+ curTile->setNext(m_hashTable[i]);
+ m_hashTable[i] = curTile;
+
+ tile = tile->getNext();
+ }
+ }
+
+ if (memento->tileListToDeleteOnUndo() != 0) {
+ // XXX: We currently add these tiles above, only to delete them again here.
+ deleteTiles(memento->tileListToDeleteOnUndo());
+ }
+}
+
+void KisTiledDataManager::rollforward(KisMementoSP memento)
+{
+ if (memento == 0) return;
+ //Q_ASSERT(memento != 0);
+
+ if (m_currentMemento != 0) {
+ // Redo means our current memento is no longer valid so remove it.
+ m_currentMemento = 0;
+ }
+
+ // Rollforward means restoring all of the tiles in the memento's redo to our hashtable.
+
+ setDefaultPixel(memento->m_redoDefPixel);
+
+ for(int i = 0; i < 1024; i++)
+ {
+ KisTile *tile = memento->m_redoHashTable[i];
+
+ while(tile)
+ {
+ // The memento has a tile stored that we need to roll forward
+ // Now find the corresponding one in our hashtable
+ KisTile *curTile = m_hashTable[i];
+ KisTile *preTile = 0;
+ while(curTile)
+ {
+ if(curTile->getRow() == tile->getRow() && curTile->getCol() == tile->getCol())
+ {
+ break;
+ }
+ preTile = curTile;
+ curTile = curTile->getNext();
+ }
+
+ if (curTile)
+ {
+ // Remove it from our hashtable
+ if(preTile)
+ preTile->setNext(curTile->getNext());
+ else
+ m_hashTable[i]= curTile->getNext();
+
+ // And delete it (it's equal to the one stored in the memento's undo)
+ m_numTiles--;
+ delete curTile;
+ }
+
+ // Put a copy of the memento tile into our hashtable
+ curTile = new KisTile(*tile);
+ Q_CHECK_PTR(curTile);
+
+ curTile->setNext(m_hashTable[i]);
+ m_hashTable[i] = curTile;
+ m_numTiles++;
+ updateExtent(curTile->getCol(), curTile->getRow());
+
+ tile = tile->getNext();
+ }
+ }
+
+ // Roll forward also means re-deleting the tiles that was deleted but restored by the undo
+ if (memento->tileListToDeleteOnRedo() != 0) {
+ deleteTiles(memento->tileListToDeleteOnRedo());
+ }
+}
+
+void KisTiledDataManager::deleteTiles(const KisMemento::DeletedTile *d)
+{
+ while (d)
+ {
+ Q_UINT32 tileHash = calcTileHash(d->col(), d->row());
+ KisTile *curTile = m_hashTable[tileHash];
+ KisTile *preTile = 0;
+ while(curTile)
+ {
+ if(curTile->getRow() == d->row() && curTile->getCol() == d->col())
+ {
+ break;
+ }
+ preTile = curTile;
+ curTile = curTile->getNext();
+ }
+ if (curTile) {
+ // Remove it from our hashtable
+ if(preTile)
+ preTile->setNext(curTile->getNext());
+ else
+ m_hashTable[tileHash] = curTile->getNext();
+
+ // And delete it (it's equal to the one stored in the memento's undo)
+ m_numTiles--;
+ delete curTile;
+ }
+ d = d->next();
+ }
+
+ recalculateExtent();
+}
+
+void KisTiledDataManager::ensureTileMementoed(Q_INT32 col, Q_INT32 row, Q_UINT32 tileHash, const KisTile *refTile)
+{
+ if (refTile == 0) return;
+ //Q_ASSERT(refTile != 0);
+
+ // Basically we search for the tile in the current memento, and if it's already there we do nothing, otherwise
+ // we make a copy of the tile and put it in the current memento
+
+ if(!m_currentMemento)
+ return;
+
+ KisTile *tile = m_currentMemento->m_hashTable[tileHash];
+ while(tile != 0)
+ {
+ if(tile->getRow() == row && tile->getCol() == col)
+ break;
+
+ tile = tile->getNext();
+ }
+ if(tile)
+ return; // it has allready been stored
+
+ tile = new KisTile(*refTile);
+ Q_CHECK_PTR(tile);
+
+ tile->setNext(m_currentMemento->m_hashTable[tileHash]);
+ m_currentMemento->m_hashTable[tileHash] = tile;
+ m_currentMemento->m_numTiles++;
+}
+
+void KisTiledDataManager::updateExtent(Q_INT32 col, Q_INT32 row)
+{
+ if(m_extentMinX > col * KisTile::WIDTH)
+ m_extentMinX = col * KisTile::WIDTH;
+ if(m_extentMaxX < (col+1) * KisTile::WIDTH - 1)
+ m_extentMaxX = (col+1) * KisTile::WIDTH - 1;
+ if(m_extentMinY > row * KisTile::HEIGHT)
+ m_extentMinY = row * KisTile::HEIGHT;
+ if(m_extentMaxY < (row+1) * KisTile::HEIGHT - 1)
+ m_extentMaxY = (row+1) * KisTile::HEIGHT - 1;
+}
+
+KisTile *KisTiledDataManager::getTile(Q_INT32 col, Q_INT32 row, bool writeAccess)
+{
+ Q_UINT32 tileHash = calcTileHash(col, row);
+
+ // Lookup tile in hash table
+ KisTile *tile = m_hashTable[tileHash];
+ while(tile != 0)
+ {
+ if(tile->getRow() == row && tile->getCol() == col)
+ break;
+
+ tile = tile->getNext();
+ }
+
+ // Might not have been created yet
+ if(!tile)
+ {
+ if(writeAccess)
+ {
+ // Create a new tile
+ tile = new KisTile(*m_defaultTile, col, row);
+ Q_CHECK_PTR(tile);
+
+ tile->setNext(m_hashTable[tileHash]);
+ m_hashTable[tileHash] = tile;
+ m_numTiles++;
+ updateExtent(col, row);
+
+ if (m_currentMemento && !m_currentMemento->containsTile(col, row, tileHash)) {
+ m_currentMemento->addTileToDeleteOnUndo(col, row);
+ }
+ }
+ else
+ // If only read access then it's enough to share a default tile
+ tile = m_defaultTile;
+ }
+
+ if(writeAccess)
+ ensureTileMementoed(col, row, tileHash, tile);
+
+ return tile;
+}
+
+KisTile *KisTiledDataManager::getOldTile(Q_INT32 col, Q_INT32 row, KisTile *def)
+{
+ KisTile *tile = 0;
+
+ // Lookup tile in hash table of current memento
+ if (m_currentMemento)
+ {
+ if (!m_currentMemento->valid()) return def;
+ //Q_ASSERT(m_currentMemento->valid());
+
+ Q_UINT32 tileHash = calcTileHash(col, row);
+ tile = m_currentMemento->m_hashTable[tileHash];
+ while (tile != 0)
+ {
+ if (tile->getRow() == row && tile->getCol() == col)
+ break;
+
+ tile = tile->getNext();
+ }
+ }
+
+ if (!tile)
+ tile = def;
+
+ return tile;
+}
+
+Q_UINT8* KisTiledDataManager::pixelPtr(Q_INT32 x, Q_INT32 y, bool writable)
+{
+ // Ahem, this is a bit not as good. The point is, this function needs the tile data,
+ // but it might be swapped out. This code swaps it in, but at function exit it might
+ // be swapped out again! THIS MAKES THE RETURNED POINTER QUITE VOLATILE
+ return pixelPtrSafe(x, y, writable) -> data();
+}
+
+KisTileDataWrapperSP KisTiledDataManager::pixelPtrSafe(Q_INT32 x, Q_INT32 y, bool writable) {
+ Q_INT32 row = yToRow(y);
+ Q_INT32 col = xToCol(x);
+
+ // calc limits within the tile
+ Q_INT32 yInTile = y - row * KisTile::HEIGHT;
+ Q_INT32 xInTile = x - col * KisTile::WIDTH;
+ Q_INT32 offset = m_pixelSize * (yInTile * KisTile::WIDTH + xInTile);
+
+ KisTile *tile = getTile(col, row, writable);
+
+ return new KisTileDataWrapper(tile, offset);
+}
+
+const Q_UINT8* KisTiledDataManager::pixel(Q_INT32 x, Q_INT32 y)
+{
+ return pixelPtr(x, y, false);
+}
+
+Q_UINT8* KisTiledDataManager::writablePixel(Q_INT32 x, Q_INT32 y)
+{
+ return pixelPtr(x, y, true);
+}
+
+void KisTiledDataManager::setPixel(Q_INT32 x, Q_INT32 y, const Q_UINT8 * data)
+{
+ Q_UINT8 *pixel = pixelPtr(x, y, true);
+ memcpy(pixel, data, m_pixelSize);
+}
+
+
+void KisTiledDataManager::readBytes(Q_UINT8 * data,
+ Q_INT32 x, Q_INT32 y,
+ Q_INT32 w, Q_INT32 h)
+{
+ if (data == 0) return;
+ //Q_ASSERT(data != 0);
+ if (w < 0)
+ w = 0;
+
+ if (h < 0)
+ h = 0;
+
+ Q_INT32 dstY = 0;
+ Q_INT32 srcY = y;
+ Q_INT32 rowsRemaining = h;
+
+ while (rowsRemaining > 0) {
+
+ Q_INT32 dstX = 0;
+ Q_INT32 srcX = x;
+ Q_INT32 columnsRemaining = w;
+ Q_INT32 numContiguousSrcRows = numContiguousRows(srcY, srcX, srcX + w - 1);
+
+ Q_INT32 rows = QMIN(numContiguousSrcRows, rowsRemaining);
+
+ while (columnsRemaining > 0) {
+
+ Q_INT32 numContiguousSrcColumns = numContiguousColumns(srcX, srcY, srcY + rows - 1);
+
+ Q_INT32 columns = QMIN(numContiguousSrcColumns, columnsRemaining);
+
+ KisTileDataWrapperSP tileData = pixelPtrSafe(srcX, srcY, false);
+ const Q_UINT8 *srcData = tileData -> data();
+ Q_INT32 srcRowStride = rowStride(srcX, srcY);
+
+ Q_UINT8 *dstData = data + ((dstX + (dstY * w)) * m_pixelSize);
+ Q_INT32 dstRowStride = w * m_pixelSize;
+
+ for (Q_INT32 row = 0; row < rows; row++) {
+ memcpy(dstData, srcData, columns * m_pixelSize);
+ dstData += dstRowStride;
+ srcData += srcRowStride;
+ }
+
+ srcX += columns;
+ dstX += columns;
+ columnsRemaining -= columns;
+ }
+
+ srcY += rows;
+ dstY += rows;
+ rowsRemaining -= rows;
+ }
+
+}
+
+
+void KisTiledDataManager::writeBytes(const Q_UINT8 * bytes,
+ Q_INT32 x, Q_INT32 y,
+ Q_INT32 w, Q_INT32 h)
+{
+ if (bytes == 0) return;
+ //Q_ASSERT(bytes != 0);
+
+ // XXX: Is this correct?
+ if (w < 0)
+ w = 0;
+
+ if (h < 0)
+ h = 0;
+
+ Q_INT32 srcY = 0;
+ Q_INT32 dstY = y;
+ Q_INT32 rowsRemaining = h;
+
+ while (rowsRemaining > 0) {
+
+ Q_INT32 srcX = 0;
+ Q_INT32 dstX = x;
+ Q_INT32 columnsRemaining = w;
+ Q_INT32 numContiguousdstRows = numContiguousRows(dstY, dstX, dstX + w - 1);
+
+ Q_INT32 rows = QMIN(numContiguousdstRows, rowsRemaining);
+
+ while (columnsRemaining > 0) {
+
+ Q_INT32 numContiguousdstColumns = numContiguousColumns(dstX, dstY, dstY + rows - 1);
+
+ Q_INT32 columns = QMIN(numContiguousdstColumns, columnsRemaining);
+
+ //Q_UINT8 *dstData = writablePixel(dstX, dstY);
+ KisTileDataWrapperSP tileData = pixelPtrSafe(dstX, dstY, true);
+ Q_UINT8 *dstData = tileData->data();
+ Q_INT32 dstRowStride = rowStride(dstX, dstY);
+
+ const Q_UINT8 *srcData = bytes + ((srcX + (srcY * w)) * m_pixelSize);
+ Q_INT32 srcRowStride = w * m_pixelSize;
+
+ for (Q_INT32 row = 0; row < rows; row++) {
+ memcpy(dstData, srcData, columns * m_pixelSize);
+ srcData += srcRowStride;
+ dstData += dstRowStride;
+ }
+
+ dstX += columns;
+ srcX += columns;
+ columnsRemaining -= columns;
+ }
+
+ dstY += rows;
+ srcY += rows;
+ rowsRemaining -= rows;
+ }
+}
+
+Q_INT32 KisTiledDataManager::numContiguousColumns(Q_INT32 x, Q_INT32 minY, Q_INT32 maxY)
+{
+ Q_INT32 numColumns;
+
+ Q_UNUSED(minY);
+ Q_UNUSED(maxY);
+
+ if (x >= 0) {
+ numColumns = KisTile::WIDTH - (x % KisTile::WIDTH);
+ } else {
+ numColumns = ((-x - 1) % KisTile::WIDTH) + 1;
+ }
+
+ return numColumns;
+}
+
+Q_INT32 KisTiledDataManager::numContiguousRows(Q_INT32 y, Q_INT32 minX, Q_INT32 maxX)
+{
+ Q_INT32 numRows;
+
+ Q_UNUSED(minX);
+ Q_UNUSED(maxX);
+
+ if (y >= 0) {
+ numRows = KisTile::HEIGHT - (y % KisTile::HEIGHT);
+ } else {
+ numRows = ((-y - 1) % KisTile::HEIGHT) + 1;
+ }
+
+ return numRows;
+}
+
+Q_INT32 KisTiledDataManager::rowStride(Q_INT32 x, Q_INT32 y)
+{
+ Q_UNUSED(x);
+ Q_UNUSED(y);
+
+ return KisTile::WIDTH * m_pixelSize;
+}
+
+Q_INT32 KisTiledDataManager::numTiles(void) const
+{
+ return m_numTiles;
+}
+
+KisTileDataWrapper::KisTileDataWrapper(KisTile* tile, Q_INT32 offset)
+ : m_tile(tile), m_offset(offset)
+{
+ m_tile->addReader();
+}
+
+KisTileDataWrapper::~KisTileDataWrapper()
+{
+ m_tile->removeReader();
+}