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/***************************************************************************
* Copyright Brian Ledbetter 2001-2003 <brian@shadowcom.net> *
* Copyright Ravikiran Rajagopal 2003 *
* ravi@ee.eng.ohio-state.edu *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License (version 2) as *
* published by the Free Software Foundation. (The original KSplash/ML *
* codebase (upto version 0.95.3) is BSD-licensed.) *
* *
***************************************************************************/
#ifndef __THEMEREDMOND_H__
#define __THEMEREDMOND_H__
#include <kdebug.h>
#include <kpixmap.h>
#include <themeengine.h>
class KFontCombo;
class QCheckBox;
class CfgRedmond: public ThemeEngineConfig
{
Q_OBJECT
public:
CfgRedmond( QWidget *, KConfig * );
protected:
QCheckBox *mShowUsername;
QCheckBox *mShowIcon;
QCheckBox *mShowWelcome;
KFontCombo *mWelcomeFont;
KFontCombo *mUsernameFont;
KFontCombo *mActionFont;
};
class ObjKsTheme;
class ThemeRedmond: public ThemeEngine
{
Q_OBJECT
public:
ThemeRedmond( QWidget *, const char *, const QStringList& );
inline const QString name() { return( QString("Redmond") ); }
static QStringList names()
{
QStringList Names;
Names << "Redmond";
return( Names );
};
public slots:
inline void slotSetText( const QString& s )
{
if( mText != s )
{
mText = s;
repaint( false );
}
};
private:
void paintEvent( QPaintEvent * );
void _initUi();
void _readSettings();
QString mText;
QPixmap mPixmap;
bool mRedrawKonqi;
QPoint mMsgPos;
KPixmap mImage;
// ThemeEngine configuration.
bool mShowWelcomeText;
bool mShowWelcomeTextShadow;
bool mWelcomeFontItalic;
bool mShowUsernameText;
bool mShowActionText;
bool mShowIcon;
bool mUseKdmUserIcon;
QString mBackgroundImage;
QString mWelcomeText;
QString mUsernameText; // Leave this undefined to autodetect the username.
QString mIcon;
QFont mWelcomeFont;
QFont mUsernameFont;
QFont mActionFont;
QColor mWelcomeTextColor;
QColor mWelcomeTextShadowColor;
QColor mUsernameTextColor;
QColor mActionTextColor;
QPoint mWelcomeTextPosition; // Set this to (0,0) to autoposition the text.
QPoint mUsernameTextPosition; // Likewise.
QPoint mActionTextPosition; // Likewise likewise.
QPoint mIconPosition; // ...
}
;
#endif
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