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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-25 16:35:27 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-25 16:35:27 -0600 |
commit | edc913ee43321fb5ebafe5b4061d7623e9981af7 (patch) | |
tree | cc0e826a0e7ed2750a8bfeca0dd2a5444543e1d0 /konquest | |
parent | ef45d20eff9875a2e678404c853d2e7b42833544 (diff) | |
download | tdegames-edc913ee43321fb5ebafe5b4061d7623e9981af7.tar.gz tdegames-edc913ee43321fb5ebafe5b4061d7623e9981af7.zip |
Fix linear alphabet string errors
Diffstat (limited to 'konquest')
-rw-r--r-- | konquest/gamecore.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/konquest/gamecore.cc b/konquest/gamecore.cc index 6696cbea..5f3e60c5 100644 --- a/konquest/gamecore.cc +++ b/konquest/gamecore.cc @@ -94,7 +94,7 @@ Map::populateMap( PlayerList &players, Player *neutral, Freeze(); int index = 0; - TQString names( "ABCDEFGHIJKLMNOPTQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" ); + TQString names( "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" ); // Create a planet for each player Player *plr; |