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authorMichele Calgaro <michele.calgaro@yahoo.it>2023-12-20 22:30:18 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2023-12-20 22:39:59 +0900
commit7909152750670148360093b2519955fbfa555154 (patch)
tree86544c17c877637743df75e42369e8114c38abf3 /twin4
parent2d872f6fb68350f9ee5b0b5c86ab3240b0d09aae (diff)
downloadtdegames-7909152750670148360093b2519955fbfa555154.tar.gz
tdegames-7909152750670148360093b2519955fbfa555154.zip
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'twin4')
-rw-r--r--twin4/twin4/twin4.cpp30
-rw-r--r--twin4/twin4/twin4doc.cpp2
-rw-r--r--twin4/twin4/twin4view.cpp4
3 files changed, 18 insertions, 18 deletions
diff --git a/twin4/twin4/twin4.cpp b/twin4/twin4/twin4.cpp
index d97d31f2..391f1a9e 100644
--- a/twin4/twin4/twin4.cpp
+++ b/twin4/twin4/twin4.cpp
@@ -188,50 +188,50 @@ void Kwin4App::checkMenus(CheckFlags menu)
*/
void Kwin4App::initGUI()
{
- KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection(), "new_game");
+ KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection(), "new_game");
ACTION("new_game")->setStatusText(i18n("Start a new game"));
- KStdGameAction::load(TQT_TQOBJECT(this), TQT_SLOT(slotOpenGame()), actionCollection(), "open");
+ KStdGameAction::load(this, TQT_SLOT(slotOpenGame()), actionCollection(), "open");
ACTION("open")->setStatusText(i18n("Open a saved game..."));
- KStdGameAction::save(TQT_TQOBJECT(this), TQT_SLOT(slotSaveGame()), actionCollection(), "save");
+ KStdGameAction::save(this, TQT_SLOT(slotSaveGame()), actionCollection(), "save");
ACTION("save")->setStatusText(i18n("Save a game..."));
- KStdGameAction::end(TQT_TQOBJECT(this), TQT_SLOT(endGame()), actionCollection(), "end_game");
+ KStdGameAction::end(this, TQT_SLOT(endGame()), actionCollection(), "end_game");
ACTION("end_game")->setStatusText(i18n("Ending the current game..."));
ACTION("end_game")->setWhatsThis(i18n("Aborts a currently played game. No winner will be declared."));
- new TDEAction(i18n("&Network Configuration..."),0, TQT_TQOBJECT(this), TQT_SLOT(slotInitNetwork()),
+ new TDEAction(i18n("&Network Configuration..."),0, this, TQT_SLOT(slotInitNetwork()),
actionCollection(), "network_conf");
- new TDEAction(i18n("Network Chat..."),0, TQT_TQOBJECT(this), TQT_SLOT(slotChat()),
+ new TDEAction(i18n("Network Chat..."),0, this, TQT_SLOT(slotChat()),
actionCollection(), "network_chat");
if (global_debug>0)
- new TDEAction(i18n("Debug KGame"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotDebugKGame()),
+ new TDEAction(i18n("Debug KGame"), 0, this, TQT_SLOT(slotDebugKGame()),
actionCollection(), "file_debug");
- new TDEAction(i18n("&Show Statistics"),"flag", 0, TQT_TQOBJECT(this),
+ new TDEAction(i18n("&Show Statistics"),"flag", 0, this,
TQT_SLOT(showStatistics()), actionCollection(), "statistics");
ACTION("statistics")->setStatusText(i18n("Show statistics."));
- KStdGameAction::hint(TQT_TQOBJECT(doc), TQT_SLOT(calcHint()), actionCollection(), "hint");
+ KStdGameAction::hint(doc, TQT_SLOT(calcHint()), actionCollection(), "hint");
ACTION("hint")->setStatusText(i18n("Shows a hint on how to move."));
- KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection(), "game_exit");
+ KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection(), "game_exit");
ACTION("game_exit")->setStatusText(i18n("Quits the program."));
- KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(slotUndo()), actionCollection(), "edit_undo");
+ KStdGameAction::undo(this, TQT_SLOT(slotUndo()), actionCollection(), "edit_undo");
ACTION("edit_undo")->setStatusText(i18n("Undo last move."));
- KStdGameAction::redo(TQT_TQOBJECT(this), TQT_SLOT(slotRedo()), actionCollection(), "edit_redo");
+ KStdGameAction::redo(this, TQT_SLOT(slotRedo()), actionCollection(), "edit_redo");
ACTION("edit_redo")->setStatusText(i18n("Redo last move."));
actionCollection()->setHighlightingEnabled(true);
connect(actionCollection(), TQT_SIGNAL(actionStatusText(const TQString &)), TQT_SLOT(slotStatusMsg(const TQString &)));
connect(actionCollection(), TQT_SIGNAL(clearStatusText()), TQT_SLOT(slotClearStatusText()));
- KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(showSettings()), actionCollection());
+ KStdAction::preferences(this, TQT_SLOT(showSettings()), actionCollection());
}
/**
@@ -542,8 +542,8 @@ void Kwin4App::slotInitNetwork()
TQVBoxLayout *l=(TQVBoxLayout *)(box->layout());
mColorGroup=new TQVButtonGroup(box);
- connect(mColorGroup, TQT_SIGNAL(clicked(int)), TQT_TQOBJECT(this), TQT_SLOT(slotRemoteChanged(int)));
- connect(dlg.networkConfig(), TQT_SIGNAL(signalServerTypeChanged(int)), TQT_TQOBJECT(this), TQT_SLOT(slotServerTypeChanged(int)));
+ connect(mColorGroup, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotRemoteChanged(int)));
+ connect(dlg.networkConfig(), TQT_SIGNAL(signalServerTypeChanged(int)), this, TQT_SLOT(slotServerTypeChanged(int)));
new TQRadioButton(i18n("Yellow should be played by remote"), mColorGroup);
new TQRadioButton(i18n("Red should be played by remote"), mColorGroup);
diff --git a/twin4/twin4/twin4doc.cpp b/twin4/twin4/twin4doc.cpp
index 4014043a..1ee5e25b 100644
--- a/twin4/twin4/twin4doc.cpp
+++ b/twin4/twin4/twin4doc.cpp
@@ -36,7 +36,7 @@
#include "prefs.h"
#include "statuswidget.h"
-Kwin4Doc::Kwin4Doc(TQWidget *parent, const char *) : KGame(1234,TQT_TQOBJECT(parent)), pView(0), mHintProcess(0)
+Kwin4Doc::Kwin4Doc(TQWidget *parent, const char *) : KGame(1234,parent), pView(0), mHintProcess(0)
{
connect(this,TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *,KGame *)),
this,TQT_SLOT(slotPropertyChanged(KGamePropertyBase *,KGame *)));
diff --git a/twin4/twin4/twin4view.cpp b/twin4/twin4/twin4view.cpp
index 81bb159b..d1996db9 100644
--- a/twin4/twin4/twin4view.cpp
+++ b/twin4/twin4/twin4view.cpp
@@ -129,13 +129,13 @@ Kwin4View::Kwin4View(Kwin4Doc *theDoc, TQWidget *parent, const char *name)
//setBackgroundMode(PaletteBase);
setBackgroundColor(TQColor(0,0,128));
- mCanvas=new TQCanvas(TQT_TQOBJECT(parent));
+ mCanvas=new TQCanvas(parent);
mCanvas->resize(parent->width(),parent->height());
mCanvas->setDoubleBuffering(true);
mCanvas->setBackgroundColor(TQColor(0,0,128));
setCanvas(mCanvas);
- mCache=new KSpriteCache(mGrafix,TQT_TQOBJECT(this));
+ mCache=new KSpriteCache(mGrafix,this);
mCache->setCanvas(mCanvas);
TDEConfig *config=mCache->config();