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-rw-r--r--kasteroids/toplevel.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/kasteroids/toplevel.cpp b/kasteroids/toplevel.cpp
index 2bb96a92..410ca468 100644
--- a/kasteroids/toplevel.cpp
+++ b/kasteroids/toplevel.cpp
@@ -280,14 +280,14 @@ KAstTopLevel::~KAstTopLevel()
void KAstTopLevel::initTDEAction()
{
// game
- KStdGameAction::gameNew( TQT_TQOBJECT(this), TQT_SLOT( slotNewGame() ), actionCollection() );
- KStdGameAction::highscores( TQT_TQOBJECT(this), TQT_SLOT( slotShowHighscores() ), actionCollection() );
- KStdGameAction::pause( TQT_TQOBJECT(this), TQT_SLOT( slotPause() ), actionCollection() );
- KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT( close() ), actionCollection());
+ KStdGameAction::gameNew( this, TQT_SLOT( slotNewGame() ), actionCollection() );
+ KStdGameAction::highscores( this, TQT_SLOT( slotShowHighscores() ), actionCollection() );
+ KStdGameAction::pause( this, TQT_SLOT( slotPause() ), actionCollection() );
+ KStdGameAction::quit(this, TQT_SLOT( close() ), actionCollection());
// settings
- KStdAction::keyBindings(TQT_TQOBJECT(this), TQT_SLOT( slotKeyConfig() ), actionCollection());
- KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT( slotPref() ), actionCollection());
+ KStdAction::keyBindings(this, TQT_SLOT( slotKeyConfig() ), actionCollection());
+ KStdAction::preferences(this, TQT_SLOT( slotPref() ), actionCollection());
// keyboard-only actions
keycodes.insert(Thrust, new TDEAction(i18n("Thrust"), TQt::Key_Up, 0, 0, actionCollection(), "Thrust"));
@@ -297,7 +297,7 @@ void KAstTopLevel::initTDEAction()
// keycodes.insert(Teleport, new TDEAction(i18n("Teleport"), TQt::Key_Z, 0, 0, actionCollection(), "Teleport"));
keycodes.insert(Brake, new TDEAction(i18n("Brake"), TQt::Key_X, 0, 0, actionCollection(), "Brake"));
keycodes.insert(Shield, new TDEAction(i18n("Shield"), TQt::Key_S, 0, 0, actionCollection(), "Shield"));
- launchAction = new TDEAction(i18n("Launch"), TQt::Key_L, TQT_TQOBJECT(this), TQT_SLOT(slotLaunch()), actionCollection(), "Launch");
+ launchAction = new TDEAction(i18n("Launch"), TQt::Key_L, this, TQT_SLOT(slotLaunch()), actionCollection(), "Launch");
}
@@ -529,7 +529,7 @@ void KAstTopLevel::slotShipKilled()
}
else
{
- TQTimer::singleShot(1000, TQT_TQOBJECT(this), TQT_SLOT(slotGameOver()));
+ TQTimer::singleShot(1000, this, TQT_SLOT(slotGameOver()));
}
}
}
@@ -613,7 +613,7 @@ void KAstTopLevel::slotPref()
/* Done */
dialog->addPage(w, i18n("General"), "package_settings");
- connect(dialog, TQT_SIGNAL(settingsChanged()), TQT_TQOBJECT(this), TQT_SLOT(loadSettings()));
+ connect(dialog, TQT_SIGNAL(settingsChanged()), this, TQT_SLOT(loadSettings()));
dialog->show();
}